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Topics - Siapran
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1
Pixel Art / Space Shooter Ship [C+C] [WIP]
« on: January 13, 2013, 02:47:23 pm »
Hello there!
I am currently working as the main artist for a space shooter project, and I produced these sprites for the player ship.

   [Turret goes on the marker on each ship]

Critique is essential to the progress of a sprite, so I came here to fetch some.
Anything helps. Absolutely anything.
Thank you for reading.

2
Pixel Art / [WIP]Dawn on Hobbiton
« on: December 25, 2012, 02:30:52 pm »
Hi all.
Recently, I've been working on some monochrome super-small sprites for a calculator game, and I've lost the hand of everything I had worked on in color.
So to go back into the bathtub, I've tried this: I gave myself 10 minutes to try to do something suitable.





As you can see, there is plenty of room for improvement. So if anyone could help me on the way, I'd be really grateful :)

Have a good day.

EDIT:

The more I work on this, the uglier it gets... :'(



No, really, I've worked on this for about 4 hours and I can't get anything right. I fixed the lighting, but the grass looks flat, and the forest is simply terrible, I can't get the doors to look like doors, not to mention the windows and the walls...

Any advice would be hugely helpful.

3
Pixel Art / Character art (first try) need C+C
« on: July 12, 2012, 09:48:25 am »
I tried recently to practice some character drawing and I finally came up with some result.



I'm really a failure at drawing anything that requires anatomy knowledge or 3D awareness, so I think that I could take some advice here.
(also moving from 8*8 monochrome to this was quite hard)

have a good day

EDIT: oh and forgot to mention but I did this without any kind of reference so that might explain some disproportions here and there :-\

4
Pixel Art / A first try at colored pixel art
« on: June 23, 2012, 02:28:24 pm »
Hi
I'm quite new to the world of pixel art and I'm really impressed by the work uploaded here.
I'm a programmer and I make games for calculators (that means basically that all the work I did up to now is some lame monochrome or 4gray spriting, the whole thing usually in 8*8 tiles).
I've decided lately that I'd try going deeper on the subject, and I tried doing some colored pixel art.

First I tried doing some 8*8 in color.



And I was, like, eww it's horrible.

So I tried with some 16*16 tiles



And its not much better... (and I abused with dithering. heavily)

So I'd really like some advice on how to make these two a bit better.
I got recently with my programming group a brand new color calculator and we're planning on making a full RPG on it, so, I probably need some training.

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