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Topics - BG
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Pixel Art / 8-bit chibi-beat em up a la River City Ransom [WiP]
« on: October 29, 2007, 02:04:51 am »
I've started working on a cute fighting game with a look of Street Gangs aka Downtown Nekketsu Monogatari aka River City Ransom. The main idea was to do a beat em up and keep the graphics within the limits of the nes. I found a palette on google that is suposed to be the color palette of a nes but I'm not totally sure. I'm not all clear when it comes to color limitations per sprite and tile so I kept it to a maximum of 4 so far. tried wikipedia but I didn't get it. If anyone can fill me in, I'd apreciate it. There's also a chance I might simply go for the nes palette and stop caring about the rest, depending on the limitations.

Anyway, you play as a typical japanese punk from the early 90s, and you beat the crap out of pretty much every living thing you see (mostly other punks). You're suposed to play as one of 3 characters. Blue, the all around fighter, Red the speedy but kind of weak one, and Green, the slow tank.


This is Blue, in case you didn't notice. Red and Green are VERY WiP.


The tiles I've done so far.

C+C apreciated

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Pixel Art / [WiP] Walking Animation
« on: August 14, 2007, 08:46:54 pm »
Hello! I'm new here. Nice to meet you all. :)
I've been doing sprites on my freetime for some time now and I've had tons of trouble animating things. I started on this one a few days ago and I think it's starting to look good. I just added his right arm in a hurry, and will change it once I get the time. C+C appreciated.

I focused on the animations on this one, so try to ignore the boring design. :P

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