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Topics - Fingerfoods
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Pixel Art / Gameboy color-style mockup
« on: July 11, 2008, 01:09:42 am »
I don't know how closely I'm following gameboy color restrictions, but I stole colors (and the stacked house) from the Oracle Zelda games and made 8x8 tiles (which have mostly been grouped into 16x16 patterns). Also, I got lazy with the trees and rocks and threw in transparency. As long as it has the mood of a gameboy color game I'm happy. :) It was originally a four-shades-of-gray gameboy game until I decided that it looked, on the whole, a bit boring.

C+C away.

Pixel Art / Ocarina of Time sprites [WIP]
« on: March 05, 2008, 08:58:11 pm »
Started doing Ocarina of Time sprites a few years ago, and it's become a yearly practice sessions ever since.

Today's character is adult Link. I'll try to get around to doing all of the characters.


I made and animated a sprite for an RPG project recently but I can't say that I'm remotely happy with the hair. I think it's the antialiasing where it overlaps her face. Also, it's looks rather awkward animated. Halp? Crit on other things as you see fit, but keep in mind that I probably won't get to fixing them anytime soon as the hair is my main concern at the moment. Oh, and speaking of animations, does anyone know a good .GIF compiler? All I've been able to find is unFREEz and it I've been using Game Maker.

EDIT: With GIF Movie Gear:


--By the way, I'm new here. I think I was forced into registering when I compared my work to the likes of .Takam (of whom I am a very large fan) and wanted to improve. Hi.

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