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Topics - DayDream
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Pixel Art / 3D based backgrounds for pixeled sprites
« on: December 23, 2005, 06:03:51 am »
!! Warning !!
This is and doesn't intend to be "pure pixelart" - whatever some people think that is - but a simple sharing of an interesting approach that might be helpful to some.

I am playing around with easier ways to create backgrounds with a dark dungeon atmosphere for cutscenes in a GBA game and turned to 3D tools to work out the perspective and shading of the backgrounds. I am taking those into the paint program to modify them to a less rendered feel before adding the sprites on top.







Here is a step by step [ still missing text though ]
http://www.spriteattack.com/anguna_b2_stepbystep/

I used Silo to create the basic 3D model, Bryce for the rendering and PhotoPaint to touch it up.

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Pixel Art / Green toad warrior portrait
« on: December 23, 2005, 12:53:08 am »
Another attempt to get the dust off my pixeling skills...

Toad Warrior
GBA game enemy portrait
80x80px 16cols




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Pixel Art / PixelDad [updated]
« on: November 30, 2005, 06:34:54 am »
I am starting to enjoy the pixeling for fun... doesn't help with work though  :-\
[ but hey... another late nighter  :) ]

 

PixelDad - thanks to Chilly for giving me an excuse to avoid work even longer...

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Pixel Art / For the fun of pixeling
« on: November 30, 2005, 02:20:03 am »
Hi... It's been while since I have done some pixel work just for the fun of it... too much work [ most of it being flash and vector stuff lately  :-[ or covered by NDAs  :-\ :-\]. Here's a quick bunch of pixels thrown together due to lack of motivation to tackle the pile of work on my desk after coming back from a short vacation and my first post on this forum [C&C welcome].




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