1
Pixel Art / Retro platformer - C&C
« on: July 15, 2012, 09:42:39 pm »
Hey!
I want to start by saying that I don't really consider myself a pixel artist, I'm just a game developer who has to do the art for his games by himself. I am currently working on my new game, which is a retro inspired platformer with pixel art graphics. At least I call it pixel art!
Here are 4 ingame screenshots:

The style is really minimal but I still think it can be improved quite a bit with proper care and time. I just don't know how, so some pointers in the right direction would be great! Note that the tile-size is 8x8.
You can see all the individual sprites here:
http://planet-wars.net/rico/assets/
Subfolder "entities" might be the most interesting one.
BTW, I managed to create the hero's walkcycle with the help of this tutorial:
http://www.google.at/imgres?um=1&hl=de&client=firefox-a&hs=lRs&rls=org.mozilla:de:official&biw=1680&bih=910&tbm=isch&tbnid=DYsVSh7Giw2MCM:&imgrefurl=http://forums.somethingawful.com/showthread.php%3Fthreadid%3D3480211%26userid%3D113488&docid=21kanZnuUisLAM&itg=1&imgurl=http://i.imgur.com/8HCFv.gif&w=392&h=600&ei=8DgDUKv-DMvOswblutiVBg&zoom=1&iact=hc&vpx=178&vpy=163&dur=1525&hovh=278&hovw=181&tx=109&ty=133&sig=107714052048955994592&page=1&tbnh=159&tbnw=104&start=0&ndsp=1&ved=1t:429,r:0,s:0,i:70
I don't know who created this, but it helped me so much!
Do other tutorials of this quality exist which would suit for me? For creating tilesets maybe?
I know it takes years of hard work and practice to become a good pixel artist. Unfortunately, I just don't have the time to do that. I'm a game developer/programmer, not really an artist. But I still want to improve my skills to make my art at least acceptable...
P.S.:
If you want to see the game in action, you can download it here for Windows, Mac and Linux:
http://www.planet-wars.net/rico/rico_beta.jar.zip
Or if you have an Android phone or tablet:
https://play.google.com/store/apps/details?id=rico.beta.app
I want to start by saying that I don't really consider myself a pixel artist, I'm just a game developer who has to do the art for his games by himself. I am currently working on my new game, which is a retro inspired platformer with pixel art graphics. At least I call it pixel art!

Here are 4 ingame screenshots:

The style is really minimal but I still think it can be improved quite a bit with proper care and time. I just don't know how, so some pointers in the right direction would be great! Note that the tile-size is 8x8.
You can see all the individual sprites here:
http://planet-wars.net/rico/assets/
Subfolder "entities" might be the most interesting one.
BTW, I managed to create the hero's walkcycle with the help of this tutorial:
http://www.google.at/imgres?um=1&hl=de&client=firefox-a&hs=lRs&rls=org.mozilla:de:official&biw=1680&bih=910&tbm=isch&tbnid=DYsVSh7Giw2MCM:&imgrefurl=http://forums.somethingawful.com/showthread.php%3Fthreadid%3D3480211%26userid%3D113488&docid=21kanZnuUisLAM&itg=1&imgurl=http://i.imgur.com/8HCFv.gif&w=392&h=600&ei=8DgDUKv-DMvOswblutiVBg&zoom=1&iact=hc&vpx=178&vpy=163&dur=1525&hovh=278&hovw=181&tx=109&ty=133&sig=107714052048955994592&page=1&tbnh=159&tbnw=104&start=0&ndsp=1&ved=1t:429,r:0,s:0,i:70
I don't know who created this, but it helped me so much!

I know it takes years of hard work and practice to become a good pixel artist. Unfortunately, I just don't have the time to do that. I'm a game developer/programmer, not really an artist. But I still want to improve my skills to make my art at least acceptable...

P.S.:
If you want to see the game in action, you can download it here for Windows, Mac and Linux:
http://www.planet-wars.net/rico/rico_beta.jar.zip
Or if you have an Android phone or tablet:
https://play.google.com/store/apps/details?id=rico.beta.app