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Topics - maxl
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1
Pixel Art / Retro platformer - C&C
« on: July 15, 2012, 09:42:39 pm »
Hey!

I want to start by saying that I don't really consider myself a pixel artist, I'm just a game developer who has to do the art for his games by himself. I am currently working on my new game, which is a retro inspired platformer with pixel art graphics. At least I call it pixel art!  ;)

Here are 4 ingame screenshots:

The style is really minimal but I still think it can be improved quite a bit with proper care and time. I just don't know how, so some pointers in the right direction would be great! Note that the tile-size is 8x8.

You can see all the individual sprites here:
http://planet-wars.net/rico/assets/
Subfolder "entities" might be the most interesting one.

BTW, I managed to create the hero's walkcycle with the help of this tutorial:
http://www.google.at/imgres?um=1&hl=de&client=firefox-a&hs=lRs&rls=org.mozilla:de:official&biw=1680&bih=910&tbm=isch&tbnid=DYsVSh7Giw2MCM:&imgrefurl=http://forums.somethingawful.com/showthread.php%3Fthreadid%3D3480211%26userid%3D113488&docid=21kanZnuUisLAM&itg=1&imgurl=http://i.imgur.com/8HCFv.gif&w=392&h=600&ei=8DgDUKv-DMvOswblutiVBg&zoom=1&iact=hc&vpx=178&vpy=163&dur=1525&hovh=278&hovw=181&tx=109&ty=133&sig=107714052048955994592&page=1&tbnh=159&tbnw=104&start=0&ndsp=1&ved=1t:429,r:0,s:0,i:70
I don't know who created this, but it helped me so much! :D Do other tutorials of this quality exist which would suit for me? For creating tilesets maybe?

I know it takes years of hard work and practice to become a good pixel artist. Unfortunately, I just don't have the time to do that. I'm a game developer/programmer, not really an artist. But I still want to improve my skills to make my art at least acceptable...  :)

P.S.:
If you want to see the game in action, you can download it here for Windows, Mac and Linux:
http://www.planet-wars.net/rico/rico_beta.jar.zip
Or if you have an Android phone or tablet:
https://play.google.com/store/apps/details?id=rico.beta.app

2
General Discussion / Artist(s) and game developer - Join forces?
« on: June 07, 2012, 10:34:43 pm »
Hello there!

I am a lurker of this forum, pixel art admirer and game developer. Every once in a while, I see pixel art projects started which are destined to become a game in the end. Unfortunately, many of those projects get abandoned half-way through, even if the project "members" have already produced a big amount of graphical art. This kinda makes me sad..  :(

I am on the other side of the medal. I am constantly looking for freely available graphical resources to use in my games. I've already switched to making my choices on which game to develop next solely based on whether there is enough graphics art available. But good art it is still very hard to come by.

Isn't there a possibility to join forces in some form or another? Don't you pixel artists have many creations lying around on your hard disks which you would like to see come to life in form of a game? I would gladly use any existing art and turn it into a game, even if it's just a little short one. I am open to work on (and have experience with) many different genres: RTS, platformer, shooter, ..

I will neither offer nor request any money, I'd like to focus on the fun instead, as I'm doing this in my free time.

I'm mostly an Android developer, but I also develop for PC and Mac. As a demonstration of my abilities as a game developer, please refer to https://play.google.com/store/apps/developer?id=IMakeGames which contains my two recent games, Planet Wars and Jungle Mayhem. (Note how both use freely available art).

Maybe we can create something fun together! :) Thank you for your time!

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