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Topics - SirSami
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1
2D & 3D / Animation problems
« on: July 17, 2012, 04:17:23 pm »
Hello! I've been making a chameleon/lizzard with inkscape and now it's time to animate it. I've tried it couple of times but I can't get it work correctly. I am so bad at anatomy so I need some help.


2
General Discussion / Mineral Valley
« on: July 04, 2012, 07:22:47 am »
Hello! My newest Android game is now published.

Mineral Valley


Google Play
https://play.google.com/store/apps/details?id=com.minioid.mineralvalley

Valley is full of minerals and dwarfs have been build a rail network to collect and transport them. One day, all rails were broken because of storm. Minerals were left all around the valley. Hubert-dwarf wants to collect all those minerals and has build special wagon to reach them. Way is dangerous and you have to help Hubert to get those minerals!

I hope you will play it :)

3
General Discussion / My first Android game - Vindicator
« on: May 09, 2012, 08:56:42 am »
Hello everyone! We have published our first android game yesterday and it's available in Google Play. It is a traditional retro 2D space shooter with additional features like achievements, superpowers and upgrades. Graphics are mostly pixel-art based even though they are resized to fit screen. Starship sprites are drawn long time ago for another project which was never completed so I used them in this project.

Check it in google play: https://play.google.com/store/apps/details?id=minioid.com.vindicator_free

Comments and ratings are welcome :)

4
General Discussion / Vindicator - Space Parallax scrolling game
« on: December 31, 2010, 03:39:39 pm »
Hello! I've had a little game project that uses mostly pixel art as its graphics so I decided to post it here.

In game you control ship named Vindicator. The goal is to gain as much scores as possible. Scores are gained by killing enemies using different weapons. Game starts at level 1 and it rises when you go futher. There are six different power ups which make your ship better or collect more special weapons for later use. Explosions are generated in Blender 3D and rendered to 2D animation. Use arrow keys to move. Other keys and objectives you will find in help section in main menu. Comments and criticue would be nice too :)

Link to download: http://up.servut.us/27437
Screenshot:

5
Pixel Art / RPG character template
« on: February 05, 2010, 07:35:26 pm »
Hi! I am currently working on character template. First of all I am going to finish the front view of sprite before moving to other directions. If you have something to say about please feel free to comment or give me criticue about of my work ;)


6
Pixel Art / Space ships, that need CC and suggests.
« on: August 20, 2008, 05:45:43 pm »
Hi! I made a couple of different space ships for a one little game project. Here them are:


I am going to finalize those before I start to work with a new ones, if you have some suggestions for those just say them ;) Ofcourse CC is welcome.

7
Pixel Art / Some Graphics for my RPG game.
« on: November 10, 2007, 03:18:27 pm »
Hello! I drawed some sprites for my role-game and I need some criticue. Thease two creatures are some demons first one is Wizzard and second one is Knight.  ;)

Here is enviroment graphics too what I made today (houses and logs)





8
Pixel Art / RPG Enviroment..
« on: October 17, 2007, 11:35:40 am »
Hello! I drawed tileset for my new RPG game and I need some criticue... or how do I say it ? criticie, criticue... Anyway I mean that you guys say something about that work. Here is image: .
If you have some suggestion what should I add just post...   :)

9
Pixel Art / Help with tree
« on: September 04, 2007, 01:51:00 pm »
I am trying to draw a tree for my tileset... And this is not good. Can someone tell me some advices ? And I think that my palette includes bad colors...

Sorry for my bad english. Anyway here is the tree.


10
Pixel Art / About Stump of Pine tree.
« on: July 29, 2007, 04:05:31 pm »
Hello everyone. I am new in here... I just tried to draw Stump of Pine tree but I feel it is not good. What I must do for it to make it better?

Sorry for my bad english...

Anyway here is  image:
Shot at 2007-07-29


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