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Pixel Art / Dinosword: Boss Animation (Critique Appreciated)
« on: January 16, 2017, 02:00:21 am »
Here are some animations of a boss that's going to be in the game I'm working on.
Idle:

Walk:

Jump/Land:

Crouch:

Process:

Wall Grab:

Wall Slide:

Wall Push Off:

Corkscrew Jump Attack

Head Bump Off Wall transition into Landing Animation

I feel like the animations are coming along, but nonetheless. I know there are a lot of great animators that come here and would love some input good or bad.
Here is the room the fight will take place in if it helps to get an idea of how the animations will work in context. It's getting there.

Idle:

Walk:

Jump/Land:

Crouch:

Process:

Wall Grab:

Wall Slide:

Wall Push Off:

Corkscrew Jump Attack

Head Bump Off Wall transition into Landing Animation

I feel like the animations are coming along, but nonetheless. I know there are a lot of great animators that come here and would love some input good or bad.
Here is the room the fight will take place in if it helps to get an idea of how the animations will work in context. It's getting there.
