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Pixel Art / [WIP] C64 tiles: water and sand.
« on: January 30, 2011, 06:04:21 pm »
This is obviously not good, but I can't find new approaches to try, so I've decided to ask for help.
I've looked at both water photos and game tiles. Then I've tried to come up with something of my own, but failed.
I'm using Ptoing's slightly lighter C64 table () and figured less contrasting colours would work better for ground tiles.
Water: 4 best results, 4 tiles each.
Sand: I need 2 types of sand... My best 2 attempts.
Anyone has ideas on how to improve them?
If you feel like taking a look at the rest of the tiles (for curiosity or to critique), please do: HERE.
I've looked at both water photos and game tiles. Then I've tried to come up with something of my own, but failed.
I'm using Ptoing's slightly lighter C64 table () and figured less contrasting colours would work better for ground tiles.
Water: 4 best results, 4 tiles each.
Sand: I need 2 types of sand... My best 2 attempts.
Anyone has ideas on how to improve them?
If you feel like taking a look at the rest of the tiles (for curiosity or to critique), please do: HERE.