This all started out as an idea for a NES homebrew. I recently decided to toss out the NES limitations to create a more unified palette. Perhaps I will go back later and reapply the limitations. Lately, I've been focusing on the enemy sprites. I still need to go back and make a new Mr. Cuddles sprite and I need to start with bg/fg tiles.
The idea for this mock chibi style, especially the bovine, was inspired by Yondemasuyo, Azazel-san.
The idea of the game is that you're a corn snake who collects candy corn. Most of the "bad guys" are capsular robots as pictured below.
Most recent work (these are all incomplete, some more than others):

Rough draft walking animation:

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