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Topics - jedzed
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Pixel Art / Palm Tree
« on: August 12, 2010, 12:47:46 pm »
Wowowow. I have not posted here in a long time  :crazy:

I made this palm tree a few days ago, Problem is it doesn't look quite right. I made it for a game I currently work on and the style is right and everything, so I'm not going to change the style..
Just I think it could be enhanced so it doesn't look as flat, especially the trunk. And the texture on the trunk.., It looks more gravel than it does "bark".. Also the coconut. :[

So if anyone could help me, please do!   :D

Portfolios / [Resume/Portfolio] Jed Stanfield
« on: August 09, 2010, 08:11:53 pm »
Hello my name is Jed stanfield, I am a self taught free lance pixel artist, looking to go into full time employment.
I've been creating pixel art for 8 years now, since the very tender age of 10.
I have always had a passion for video game art, and I appreciate the effort that goes into making a game look beautiful. and I have realized this is what i want to take my career in.
For the past 7 years I have been working volountarily on an online game project called "Graal Online: Unholy Nation" as part of an amature design team.
I am now looking to further my horizons and go one step further with my pixel art.
I am very adaptive in terms of style of pixel art, I can adapt to almost anything and I am open to criticism.
I am always looking to improve and perfect in whatever I do, as I am very passionate about my art.
 - 7 years experience of creating game graphics for leisure.
 - Proficient in the usage of Corel Paint Shop Pro and able to adapt quickly to most programs.
 - Understanding of animation and the functions.
 - A very sold background in drawing & sketching.
 - Able to think creatively, and very open to work as part of a team.

I am open to design studio offers, In North America and Britain aswell as Freelance job offers.

You can contact me via MSN & email:


Pixel Art / Helen: facing the front
« on: February 20, 2009, 07:42:03 am »
Hey, Have not posted here or on pixeljoint for a while because of lack of interest, but meh im back something relit my candle for pixel art again. So anyway's i never planned on doing anything, until i seen this anime character on pixeljoint that looked so WRONG so i thought i might try edit it a bit and send it him. well as time went by i was getting further and further from the original so i just decided, this looks nothing like the original, i've changed the pallete, the outline, the style and everything. So i just thought I might actually just finish this, being the first quality pixel ive finished in over 2 years :) so anyways i will stop the banter and here it is so far, ive not got around to marking out the head or the bottom of the legs yet because i feel something isnt just right, on what is there at the moment. >:( So i've came back here to ask for some help :) and maybe a few ideas for the design prospect of it aswell. since it has no arms legs and head, theres still alot to think about.


Progress so far. :)

I'm having a few problems with the depth and the pallete and AA so if anyone can help me with that, I'd be soo grateful   :crazy:

Pixel Art / Fat dragon pixel!
« on: April 26, 2007, 07:35:21 pm »
Ive been away for quite awhile just studying peoples pixel art and testing out styles and that lot, but yeah im in the middle of making a dragon pixel and i just want people to show me how to make it better along the way if you know what i mean so heres the outline im not sure if the poportions are right but it must of took 2-3 hours pixel by pixel trying to get it to look right, not just some quick job
so here it is

hope you like

first started:

progress so far:

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