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Pixel Art / Sprites (running, jumping)
« on: May 19, 2009, 07:28:20 am »
Hello guys,
I am creating a game.
Ok lets move on to the art part. This game needs a character, and the character needed to run. So I put together all my knowledge, and even though I never made a run animation before I am quite pleased with it.
Jump animation has just been worked on as well.
For the techies between you guys: How should I make the jump animation so that it is easy to work with in game programming? The full jump sequel with the going up and down, or is it often more useful to just have a start of the jump animation, then an image of the character going up and a loose image of the character going down?
Anyway, here is the stuff. Arne's 16 color palette.
View it at 4x, as that is what its made for.




All help, tips, edits, links to tutorials, or just motivating posts are/is welcome!
I am creating a game.
Ok lets move on to the art part. This game needs a character, and the character needed to run. So I put together all my knowledge, and even though I never made a run animation before I am quite pleased with it.
Jump animation has just been worked on as well.
For the techies between you guys: How should I make the jump animation so that it is easy to work with in game programming? The full jump sequel with the going up and down, or is it often more useful to just have a start of the jump animation, then an image of the character going up and a loose image of the character going down?
Anyway, here is the stuff. Arne's 16 color palette.
View it at 4x, as that is what its made for.




All help, tips, edits, links to tutorials, or just motivating posts are/is welcome!