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Pixel Art / [WIP] Big-hat-guys Adventure in EGA-Land
« on: July 11, 2009, 05:21:40 pm »
Currently developing a little game to test my leveleditor and since grafx2 had the EGA-palette loaded when I started it to make some tiles for testing purpose I went with that. This is what I have so far:

8*8 Tiles, supposed to be played on 160*128, so for those running on 1280*1024 that would be 8x
Also started a watch as I liked the idea of having it for the main menu

(I am planing on putting it on a desk with some random papers laying around to create some indiana-jones-planing-an-adventure atmosphere
)
Currently I am not at all statisfied with the underwatertiles as they dont fit the scenery I think (should be more cave/pyramid style). Also I don't know whats possible with ega and I'm having a hard time using the colours, so if I missed better choices for ramps or such things feel free to point these out

8*8 Tiles, supposed to be played on 160*128, so for those running on 1280*1024 that would be 8x

Also started a watch as I liked the idea of having it for the main menu

(I am planing on putting it on a desk with some random papers laying around to create some indiana-jones-planing-an-adventure atmosphere

Currently I am not at all statisfied with the underwatertiles as they dont fit the scenery I think (should be more cave/pyramid style). Also I don't know whats possible with ega and I'm having a hard time using the colours, so if I missed better choices for ramps or such things feel free to point these out
