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Pixel Art Feature Chest / GR#074 - 2 WIP's - Scenery
« on: August 17, 2011, 05:02:53 pm »
hey people,
here are 2 pixels that are lying on my harddisk for way too long.
useful feedback very much appreciated. help me getting'em off my dump!
1st one is this pitiable, lost robot looking for charge.
it's pretty close to what i would call finished, so i'm not keen to do any *major* changes, but i'd still like to hear your suggestions on background color and the blinking.. as pixeljoint's forum wasn't of much help there :/ btw my first piece using grafx2's layer support.

(basic version)
batterie blinking issue

as above, but w/ additional blinking display (not sure if anyone will notice that). maybe i should additionally do some red reflections on his metal-suit
or 
background darkening to give it some sort of pulsating feel, is that any good?

as above, but inverted. better? i've seen it so often i can't judge anymore
background palettes
..
.. 
2nd one is something that evolved from a donkey-cart sketch and is untouched since early 2010.. but my fingers are itching to restart working on it again as soon as i finish some real constructions zones at work :/

palette does heavily suffer from playing around with the contrast between foreground and background (lots of color-doublettes here).. thus the first thing on my to-do list would be transferring fore- and background to layers and optimize the palette.
(and yes, i used parts of the background for my secret santa
)
thanx,
tomic
here are 2 pixels that are lying on my harddisk for way too long.
useful feedback very much appreciated. help me getting'em off my dump!

1st one is this pitiable, lost robot looking for charge.
it's pretty close to what i would call finished, so i'm not keen to do any *major* changes, but i'd still like to hear your suggestions on background color and the blinking.. as pixeljoint's forum wasn't of much help there :/ btw my first piece using grafx2's layer support.

(basic version)
batterie blinking issue

as above, but w/ additional blinking display (not sure if anyone will notice that). maybe i should additionally do some red reflections on his metal-suit


background darkening to give it some sort of pulsating feel, is that any good?

as above, but inverted. better? i've seen it so often i can't judge anymore

background palettes



2nd one is something that evolved from a donkey-cart sketch and is untouched since early 2010.. but my fingers are itching to restart working on it again as soon as i finish some real constructions zones at work :/

palette does heavily suffer from playing around with the contrast between foreground and background (lots of color-doublettes here).. thus the first thing on my to-do list would be transferring fore- and background to layers and optimize the palette.
(and yes, i used parts of the background for my secret santa

thanx,
tomic