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Topics - mangust
Pages: [1]

Pixel Art / [WIP] Small dragon. Animation.
« on: April 25, 2007, 11:41:55 am »
This sketch for small dragons. I try to choose one of their.
Which one? Or maybe combination head from this one and body from other? I think on this, maybe anybody help with this not easily choose.
I will give live many of this sketch, but some later, now I must take one or maybe some repaint.

I have tile 32x64, later this dragon will be animated in this size tile (as a puppy from another my topic).

Pixel Art / [WIP] Animation dog. Sweet and funny.
« on: April 07, 2007, 11:27:18 am »
Hy! Now I must paint and animated dog.
Now only paint stand.
He is not adult and not quite a puppy (later need paint age for this dogs). He is young man.
What his name? I don't now... any suggestions ))

Motion will be for (maybe some changes):
- eat
- walk
- sit
- lie on back
- lie
- stand
- jump
- play
- run
- bark
- fawn
- growl
- ignore

Why i paint this style? Because i am already have this style for persons (comic style and big head).

They look funny on my opinion.  :P
Thanks for you time and help, people!

Forget say: I have only 32x64 pix on each frame...

Pixel Art / (WIP) game Buflons.
« on: February 21, 2007, 03:22:51 pm »
Now I start paint this game. That's analogue of worms, snails and other similar games.
Buflons it is characterss, look at some geometric figures. They have basic ability for all and unique for each.

Introduce this persons:
1. sphere - name Shary (funny and merry)
2. cube - name Quadro (obtuse as ogre, brainless but strong! )
3. pyramid - maybe Bermudan (as triangle)
4. star
5. pentagon
6. prism
7. cylinder
8. polygon (he is must crazy character)

Now i paint only type for Quadro

Thanks for you time...
And let's the begin!

Pixel Art / 7 gates. I have trouble with casual game.
« on: January 12, 2007, 02:39:36 pm »
It's game analogue the "lines", but with some bonus and blocks. Java game. Temporary name - 7 gates.
My trouble is chest with snakes

His action: when player click, he is crush and snakes, which be found inside, scramble out and eat some tiles on game field.
I don't see another variotion for this tiles, and that variant me very not like (it's a #**@) my brain is melt.... hehh (((
Maybe anyway help for this, just idea or think and also critic.

To gain a better understanding, i am put this screenshot from this game.
Orange elements it's UI world.

Also i glad listen thinks and critics for design this game.

Pixel Art / Capitol Bulding
« on: January 11, 2007, 12:52:48 pm »
Paint and cut building of government - Capitol for our world.
tile system 32x16.

In there the scale of objects is not realistic and not constant. The porch has 3 different reduction scale - footsteps, first floor, second floor. If the scale not be such, then persons maybe looks at godzila and house borrow the big piece :)
In right side some tiles a gather, the pink line and field it's a base of tiles. The gather in map editor, greated for this project.
Maybe i am wrong about this and other fault? What you say people?

If anyone intresting i am put link on full map with there capitol (its big and not finalize)

Pixel Art / Some trees for some java world
« on: December 28, 2006, 01:18:11 pm »
I paint this trees for our Java world. He isometric and have tiles system 32x16.

As shown in the picture i already have scale for house and people.
The trees have a some big leaves, maybe, because i want distinguish the trees on by sight and world most be have funny spirits. I want paint another trees in there style, such us oak, poplar, fir-tree, sakura and other...

Lower you will see old version sketches for birch, i don't like this, because he have many not necessary noise.

I glad to hear something for critique or fun from guru pixel arts )))

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