1
Devlogs & Projects / SpookyGhost - a procedural sprite animation tool
« on: January 31, 2020, 01:50:20 am »
Hi everyone!


I'm the developer of SpookyGhost, a procedural animation tool for sprites.
With it you will be able to move, rotate, scale, and deform your sprites and then save the animation as single frames or a big spritesheet.
Features
At the moment I'm gathering feedback from users to make it better and as a result the demo has no limitations.
You can find it here: https://encelo.itch.io/spookyghost


I'm the developer of SpookyGhost, a procedural animation tool for sprites.
With it you will be able to move, rotate, scale, and deform your sprites and then save the animation as single frames or a big spritesheet.
Features
- Parent-child relations between sprites for advanced transformations
- You can create animation groups and play them in parallel or sequentially
- Unlimited canvas size with custom background color
- Tuneable shift, scale and speed for animations
- Multiple easing curves and loop modes
- Export frames as single images or as a spritesheet
- Use the mouse to select a rectangular region of a texture for your sprite
- Use the mouse to set the anchor point for grid deformation animations
- Native version for Windows and macOS
- Coded in C++ for maximum performance and efficient memory use
At the moment I'm gathering feedback from users to make it better and as a result the demo has no limitations.
You can find it here: https://encelo.itch.io/spookyghost