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Pixel Art / Street Fighter demake MegaDrive
« on: September 15, 2017, 08:34:50 pm »
Hello,
A few weeks ago, I got together with some friends during a weekend and we did a retrojam. Target: the MegaDrive.
I thought I would take my tiny street fighter mockup and turn it into a real playable game.
This actually ran on a real mega drive, but development was not pretty!
Here is the original mockup:

and here is the link to the video of the process:
https://www.youtube.com/watch?v=GSKAn5RrfAw
and here is the spritesheet for Ryu

And also here is a video with the game actually working, obviously needing work, but sadly that is the nature of gamejams.
https://video.twimg.com/tweet_video/DHNYVhvWAAAtfsU.mp4
Please note some animations are 1 frame, because of the console's limitations, which are RIDICULOUS for nowdays, but indeed a joy to figure out and work around
A few weeks ago, I got together with some friends during a weekend and we did a retrojam. Target: the MegaDrive.
I thought I would take my tiny street fighter mockup and turn it into a real playable game.
This actually ran on a real mega drive, but development was not pretty!
Here is the original mockup:

and here is the link to the video of the process:
https://www.youtube.com/watch?v=GSKAn5RrfAw
and here is the spritesheet for Ryu

And also here is a video with the game actually working, obviously needing work, but sadly that is the nature of gamejams.
https://video.twimg.com/tweet_video/DHNYVhvWAAAtfsU.mp4
Please note some animations are 1 frame, because of the console's limitations, which are RIDICULOUS for nowdays, but indeed a joy to figure out and work around
