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Topics - Gunne
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Pixel Art / New Barbarian on the block
« on: December 09, 2007, 03:58:28 pm »
Hey everyone,

After a long period of not making any serious pixelpieces I finally found some inspiration in St0ven's Chibi Fighter tutorial some days ago. With the Little Barbarian in my mind I had decided that it was time to make something again so I re-made the Barbarian. I might animate it someday for gamepurpose, but that could take some time since I don't have a clue were to begin and I want to make a mockup first.


I have stared myself blind on this so I'm in the stage that it's hard to see what's not good about it although there are still things that seems off in a way. C & C if you please...

Here is the old sprite for comparisson:


Pixel Art / Small fighter sprite
« on: March 05, 2007, 10:32:25 pm »
hey, here's a little fighter sprite (yes, it's small) that I worked on the last couple of days, I like it but some things still seems off. I think I need some help with it before I try to animate it.

Pixel Art / [WIP] Golden Face
« on: February 21, 2007, 08:27:34 pm »
I thought I need a new bootscreen and decided I wanted a face that greets me everytime I start up the computer. I got inspired by a screenshot of The Chaos Engine, maybe you will recognize some things because I copied some (actually most, sst) parts (planned to remove those parts when the process is going further). I played with the palette a bit and than discovered orange instead of the blue to red shades, so now it's the golden face. Since this face is from scratch I'm open for suggestions and/or improvement crits, thanks.

I have trouble with the lips tried to sketch them out but I keep messing them up, any tips?

sorry for the large canvas, I did this because maybe I will add some things next to the face...

Pixel Art / O my boredomness
« on: January 27, 2007, 01:06:00 am »
I was bored and made this tortured man...


any comments on colour choice etc. ?

Pixel Art / *finished-Lizardman walk-animation [C&C]
« on: November 29, 2006, 06:24:50 pm »
yus, just felt like doing this (oooh and it felt good :mean:)

It's a walking-animation of a lizardman but before I colour it I need C&C on the animation itself, how is the motion. Are the arms moving in a correct way etc...


thanks ;)

-edit, haha just noticed how the hands slapped back to the ground, gonna change that in a minute :hehe: *changed*

Pixel Art / walking Barbarian...
« on: November 19, 2006, 09:53:39 pm »
haha, all those walking anim. drives me nuts (in a good way), so I attempted one myself! It's my first solid animation, and I think I did a good job on it. Ofcourse there are some glitches, and details are not correct at some frames. But I don't know how to make it better, C+C is welcome...

I like it better at 2 zoom

Pixel Art / [WIP] More faces, questions and help...
« on: November 08, 2006, 09:52:17 am »
I was not sure if I should post this, but I think I might need some help, shadingwise. 2 days ago my GF asked me to do a portrait of her face, well of course I would :P. I used a picture as reference for the outlines and did shading from scratch. Before I go to the otherside of the face,  I need some help on the shading, I don't know if it's good shading and dithering. The lips are not finished yet, same goes for the nose and I think I could need some more contrast on the darker areas, well take a look yourself:
                                                    Coloured her a bit:                        Latest Version:

I may say this, I can't show the picture I used as reference because I sure know my GF won't like it if I do, so I'm not asking help for likeness, but help shadingwise would be appreciated.

I was also asking myself how precise can a portrait be in pixels, with the same canvas and colors I used?? Because I don't think she looks that precise, only thing that is nearly correct is the facial expression.


-Edit, latest verson isn't realistic anymore, actually it's more surrealistic and scary :P, but I like it, I wonder why it's so rough?

(probably overdithered..ugh)

Pixel Art Feature Chest / Feature 02 - Bombsquid
« on: October 30, 2006, 10:45:42 pm »
Today I started a silhouette of a bombsquid ( :P haha yeah its head is a bomb), I planned not to do any shading, but I was bored and yup I did it, just for fun. Well, it isn't a squid anymore, I really don't know how to make a squid out of my silhouette :huh:.

I tried dithering for the first time, it misses depth and I think I really messed some things up, especially the lightsource and I need help with it, because I really want to finish this thingy.

say Hi:

hope to get some advice, thanks in advance :-*


the lightsource is coming from the topleft, and here's the silhouette I was working from


Pixel Art / Space ship for shoot'em up, need some C&C
« on: October 18, 2006, 01:46:55 pm »
Hi there folks, yes I'm kinda new here, registered three days ago  ???, and this is my first post

anyway, I did this little space ship for a personal game I'm making (practicing the skills), but I need some C&C on it, on how to improve this little fighter, especially the top when he goes to the left/right, still new to pixel arts...

thanks  :)

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