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Topics - diefox
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1
Pixel Art / Fighting game Mockups
« on: May 04, 2008, 03:07:51 pm »
hi guys, good morning to you all!

please, check thos four mock-ups below and tell me wich one is better, wich one stand out the most in the background. I would go for number 1 or 4, but I'd like to see what you think and suggest first.

thanks in advance.






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Pixel Art / Final Fantasy XII 2D mock-up
« on: January 17, 2008, 03:50:03 pm »
Hi guys, it's been such a long time since I last posted anything in here, so here it is:


32 colors, i think...

Not much time to describe it right now, it was made for the weekly challenge at pixeljoint, but i was too late to submit it.

C&C please ^^

3
General Discussion / Educational game made in Multimedia Fusion
« on: October 09, 2007, 02:15:47 pm »
an educational game I made in MMF as a prototype for a client.

buildings and huds aren't pixel art but all the rest is.

YouTube Video:
http://www.youtube.com/watch?v=9snCjc-QTN4

the video is there just to show how the game works, to see how the game looks check the screenshots below.

the game is in portuguese.

http://i2.photobucket.com/albums/y26/diefox/Untitled-7.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-6.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-5.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-4.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-3.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-2.png

http://i2.photobucket.com/albums/y26/diefox/Untitled-1.png


no game download available, sorry.

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Pixel Art / Pop, Six, Squish, Uh-oh, Cicero, Lipschitz
« on: October 07, 2006, 04:32:53 pm »
Nighty, my pixel art traced from the Chicago Movie poster.



posting just for fun, if you feel like CNC, be my guest.

5
Pixel Art / Duel Toys 2 Mock Ups
« on: October 03, 2006, 02:26:10 am »
Well, here it is, DT2 first set Mock-ups.

 

I´m not sure about characters line up yet, but the ones featured on those mock-up are almost sure to be on the game. The gameplay on last game was like SF series, SFZ series to be exact. In DT2 the play mode is going to be totally Marvel VS capcomnish plus a lot of more stuff. The RPG mode is going to be more fluent, not as stiff as it was on last game, not sure if it will stay isometric though.

 

Even though those pictures are all mock-ups, the actual game engine is not that different from what you see, righ now im focusing on programming the new system (tags, counters, new common attacks and stuff like that), and only Charlie and Ingrid are playable characters and there´s no AI yet. And I still have many doubts about how  the VS series gameplay works, what to do and what not to do. When the fighting system becomes totally functional ill start making the characters, converting the old ones, converting all the old stages to a High-jump enviroment and stuff like that.

 

Well, I´ll explain now each of the mocks you see.


1. Cammy fighting against an idle Donovan, you can se by the angle that she´ll miss... The Background is Chun-lis stage from SFA


2. Storm doing a Super Special on poor Iori (he deserves!)


3. Megaman (from Battle Network) shooting against Zangief, who doesn´t seem to care about blocking.


4. Vega finishing Scorpion with a Super Special, wich will probably be like Cammy´s and Spider´s special attack on the versus series.
 

5. Ingrid doing a Star Guard (parrying) on Sol Badguy, Cammy Stage from SFZ3

 

6. Kun Lao hat trhowing at Wolverine, The Pit stage from MK3
 

7. Player selecting their players at Team arcade mode, works just like KOF. Cammy and Monica(my Original Character) has been chosen and Morrigan is selected, then the player chooses from 3 different play modes: Star, Thunder and Sphere.
 

8.and this is a screen shot from the actual game itself, no BG for I have not converted any yet.

 

BTW, I havent make up my mind about all the other characters to be on DT2, hope you can give me some ideas about it ^^

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