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Pixel Art Feature Chest / GR#039 - Dark Style Sideview Game - Sprites, Tiles & Mockups
« on: December 11, 2010, 02:26:04 pm »
Hi all,
Those of you who read my thread in General Discussion will be aware that as part of my third year project I have to put together a playable game suitable for a PSP resolution.
So here’s a few of the current mock-ups I have for it. The colour count might still be a bit high in the background elements. The light source is supposed to be a moon in the top right but it looked a bit bad so I took it out for now.
I know they’re a bit empty right now I had planned to have more sprites to populate it but I had no idea it would take me this long.




Characters Character
Currently there’s only one but I'll show all his animations and sprite sheet. I ended up redoing this guy about 6 times in total. The run is probably a little inconsistant from the others as it's the oldest one. All in all I really should have started the dwarf first.














Sprite sheet and tile set



I’ll post these up as well
Comments and criticism will be greatly appreciated even more so on the character. I really struggled with the back muscles on this chap, and I have a feeling overdid it. Oh and death animation is temporary until I can get a better one done. I might use the first frame for a damage animation though. Oh and yes I did use a layer dissolve for the other frames. I was actually contemplating doing a Shadow of the Beast style death for him but I couldn't actually find the original animation anywhere and my Amiga is buggered.
I actually did enjoy working on this in all fairness, I think I learnt a lot about pixelart in the process. It's a pain in the backside and takes a while but I enjoy it more than I do 3D work.
Anyhoo thanks for reading.
Those of you who read my thread in General Discussion will be aware that as part of my third year project I have to put together a playable game suitable for a PSP resolution.
So here’s a few of the current mock-ups I have for it. The colour count might still be a bit high in the background elements. The light source is supposed to be a moon in the top right but it looked a bit bad so I took it out for now.
I know they’re a bit empty right now I had planned to have more sprites to populate it but I had no idea it would take me this long.




Currently there’s only one but I'll show all his animations and sprite sheet. I ended up redoing this guy about 6 times in total. The run is probably a little inconsistant from the others as it's the oldest one. All in all I really should have started the dwarf first.















Sprite sheet and tile set



I’ll post these up as well
Comments and criticism will be greatly appreciated even more so on the character. I really struggled with the back muscles on this chap, and I have a feeling overdid it. Oh and death animation is temporary until I can get a better one done. I might use the first frame for a damage animation though. Oh and yes I did use a layer dissolve for the other frames. I was actually contemplating doing a Shadow of the Beast style death for him but I couldn't actually find the original animation anywhere and my Amiga is buggered.
I actually did enjoy working on this in all fairness, I think I learnt a lot about pixelart in the process. It's a pain in the backside and takes a while but I enjoy it more than I do 3D work.
Anyhoo thanks for reading.