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Messages - vertex
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1
Devlogs & Projects / Re: On the take - Visual novel
« on: November 29, 2020, 01:39:36 pm »
Break from the editor and back to the story. Takes a day to get my head back in the game. Hard to find the time with Christmas around the corner.


2
Devlogs & Projects / Re: On the take - Visual novel
« on: November 19, 2020, 06:01:58 pm »
Arrows are not working but hey: it's rendering fast. Small win.


3
Devlogs & Projects / Re: On the take - Visual novel
« on: November 18, 2020, 04:56:12 pm »
Cleaned UI. Can now import the old data from twine.


4
Devlogs & Projects / Re: On the take - Visual novel
« on: November 17, 2020, 06:15:04 pm »
More fun with the new editor. Clean up next.


5
Devlogs & Projects / Re: On the take - Visual novel
« on: November 16, 2020, 07:36:57 pm »
The new editor is taking shape.


6
Devlogs & Projects / Re: On the take - Visual novel
« on: November 15, 2020, 07:26:59 pm »
Trying out my own editor. Twine is a bit slow.


7
Devlogs & Projects / Re: On the take - Visual novel
« on: November 14, 2020, 03:56:28 pm »
Progress. Wiring up more game-logic and adding main dialog.


8
Devlogs & Projects / Re: On the take - Visual novel
« on: November 12, 2020, 05:34:33 pm »
To help identify dead ends in the story I added a much needed 'dead end'-icon.


9
Devlogs & Projects / Re: On the take - Visual novel
« on: November 11, 2020, 08:01:58 pm »
A look inside the gamelogic. The code is written in twine.


10
Devlogs & Projects / Re: On the take - Visual novel
« on: November 10, 2020, 07:28:09 pm »
Cleaning code so twine-stats are shrinking.


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