Hello and good day! I am working on some animated battle sprites for an RPG project, currently have a few in the rough draft stages. Deciding on fully animating the characters during combat is a big challenge on my part, plus I have set deadlines for certain sheets I need, so it is important that I learn quick!
For now I present to you the rough drafts of what I've got. Feel free to point out where I've screwed up or give me advice on anatomy and yadda yadda because I'm still rookie animator over here!
Shotgun FighterAll I've got for this one is the motion of him firing his shotgun and then cocking it, I haven't added the ballistics fire yet. I think some of the other frames I could possibly handle on my own so I probably won't post them, just need advice on these ones for now.
Animation Sheet
Preview(s)
Sword FighterThis isn't the first time I've made a swordsman sprite set, but this is probably one of the better ones I've ever made. The animated frames are
1.) idle (wait for turn),
2.) action selected,
3.) action pending,
4.) attack,
5.) magic casting, 6.) item usage. I was struggling earlier to create a defensive pose frame but, meh, I'll get there.
Animation Sheet
Preview(s)





Anyways, critique and advice much appreciated!