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Messages - Meladyfreshness
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Pixel Art / Re: WIP Spaceship banking animation
« on: January 10, 2019, 09:10:03 pm »
 ;D  :) This is great thanks

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Pixel Art / Re: WIP Spaceship banking animation
« on: January 06, 2019, 11:07:09 pm »
Thanks for you guys help on this - I made the most basic 3d model possible and tried to translate images at different angles into frames for the banking animation. I'm still working on it and it's an incredibly slow process - not sure if I'm on the right track!


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Pixel Art / WIP Spaceship banking animation
« on: December 31, 2018, 11:31:13 am »
Been working on this for a while now and have already had some excellent advice about it on here that has really helped. Now I'm stuck doing the turning animation.

This is the whole sprite so far:


And this is the top bit I'm trying to animate atm (Thinking about making the bottom part separate so that it gets added later in the game).


When the spaceship turns I want it to bank 45 degrees. I think I have it looking ok but I just can't seem to make the cockpit look right - any tips? I'm also worried when I add an intermediate frame it's not going to look right.



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Pixel Art / Re: Help me create a color palette
« on: December 31, 2018, 11:17:17 am »
In Graphicsgale, if you change the colour palette to 256 colours, the palette will only show the colours that are used. You can then save the palette. Hope that helps!

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Pixel Art / Re: [WIP] First go at making spaceship sprite
« on: December 15, 2018, 11:17:45 am »


So I made the cockpit, which I'm pleased with coz it looks like the rocketships in old 16-bit games I remember - kindof like a jewel?

I honestly don't know what to think of the rest of it coz I've stared at it so much I'm losing objectivity. I like faces in textures, but overall I feel it could do with more variety in the texture patterns to make it look more like a spaceship and less like some sort of ancient artefact - tho I'm going for a bit of that.

Thanks so much for your help - is it finished? Any finishing touches?

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Pixel Art / Re: [WIP] First go at making spaceship sprite
« on: December 14, 2018, 04:25:49 pm »
I've been trying to put your advice into practice and played around with a design with straighter lines and more implied flat surfaces. Still not sure about the shading and palette? I need to add cockpit glass and metal around the jets, but not sure what colours to use to get shiny effect


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Pixel Art / Re: [WIP] First go at making spaceship sprite
« on: December 11, 2018, 02:01:28 pm »
Wow thankyou! That looks amazing!!! ;D

Thanks so much for such great, specific advice - I think I can start putting that into practice right away.

Will post back my interpretation, but I'm gonna have to work pretty hard to be nearly as good - that's just awesome!

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Pixel Art / [WIP] First go at making spaceship sprite
« on: December 10, 2018, 09:44:42 pm »


This is the first time I've posted here and I'm a bit nervous because everybody's work is so good!

I'm playing around with making a 2D sprite game with Unity and I'm trying to make a really basic spaceship. I'm not sure what I can do to optimise my palette and improve the shading. Any pointers?

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