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Messages - HTD
Pages: [1] 2

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Portfolios / Re: [RESUME/PORTFOLIO] Durwin Au, Pixel Artist
« on: March 14, 2008, 07:06:01 pm »
I've worked with Durwin before and I cant recommend him enough.
His work is great and hes a very trust worthy individual.

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Pixel Art / Re: Old TMNT RPG work with new updates (and other stuff)
« on: January 10, 2008, 08:32:51 pm »
I love these sprites.
Its ashame you find 2D slow as I would love for you to complete these so that someone might use them to create a great turtle game.
Okay one slight comment here, its about Raphs face... I think his smile should be made to reflect more Anger as thats kinda how it works for his personality.
You got Leo's serious perfectly, donnies kindness and mikes carefree attitude down.
I think Raph just looks to similar to mikes smile and needs a little tweaking to reflect that stubborn shrude attitude we all know him and love him for.

Really love this post :y:

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Pixel Art / Re: City Of Darkness WIPs
« on: December 30, 2007, 12:01:00 am »
Thanks for the tips
Let me show you what I got right now

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Pixel Art / Re: City Of Darkness WIPs
« on: December 26, 2007, 09:33:23 pm »


This is a 16 colour version of the sprite.
Out of curiousity why is it more effective to have less colours for the sprite?.

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Pixel Art / Re: City Of Darkness WIPs
« on: December 25, 2007, 05:04:55 pm »


I tried adding more contrast to the image but I still feel when I compare them to your edits that I am not getting it perfect yet.
thanks

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Pixel Art / Re: City Of Darkness WIPs
« on: December 24, 2007, 12:03:37 am »
Thanks Id appreciate that.
Yeah I still havent got lighting at the moment so hopefully through doing these revisions I can start grasping the concept more.


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Pixel Art / Re: City Of Darkness WIPs
« on: December 23, 2007, 11:34:07 pm »
May I suggest some simple top-down shading?
Quickie:

Just put some highlights on the shoulders etc, and darken the legs a bit.
I see that you have some degree of shading, but your color buffers are too samey.

Id love to hear your suggestions on a better pallette.
I tried to change the shading and make the sprite seem more um.. 3dish.
I am liking the results but would appreciate your opinions and advice all the same.


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Pixel Art / Re: City Of Darkness WIPs
« on: December 20, 2007, 09:25:11 pm »
Whoa brilliant observations on the style being that of Konami's metal gear.
Technically I should try and make them slightly more original than this metal gear rip off style.
As for the shading that is something I will try and experiment with before I make any updates.
I'll let you know when I bump into anything I am unsure of, btw thanks guys its great to have help.


This is my first time spriting a cityscape, here above is where im at so far.
If anything im doing at this stage is off let me know thanks.



and finally



I am going to restart these images as I feel I am not getting the results I like at all.

As of now im going to take your suggestions on board and experiment with techniques to improve the sprites.



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Pixel Art / Re: Face Splitter Animation, 8 way turn animations?
« on: December 19, 2007, 10:47:04 pm »
Thats something i will try, It will probably help me get my head around lighting more as well as teaching me to save those pixel for vital things.
I'll update after I have finished my newest piece.
By the way Im changing the topic title to City of Darkness WIP

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Pixel Art / Re: Old TMNT RPG work with new updates (and other stuff)
« on: December 19, 2007, 02:25:21 am »
Whoa thats the coolest thing I've seen.
I know long time turtles fans would love to see a game like this be made.
I really hope to see the technodrone or turtle van/blimp sometime. :y:

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