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Pixel Art / skeleton figure; first attempt on movement
« on: September 23, 2018, 02:05:17 pm »
So I'm doing some character design, this is a skeleton of a spirit being, the "ghost stuff" and probably some organs and other details to be added. The first go on adding movement. It's a bit clumsy but it was basically only done to test how easy/difficult it is to make the figure move at all. It'd need more frames probably but this was only the first test.
Struggling with animating her feet a lot, really need to work on that.... It was supposed to look like sort of like she's raising the other foot to tiptoe position? But ended up making her do a very discreet pulp fiction dance
With anatomy and outcome otherwise I'm happy.
Struggling with animating her feet a lot, really need to work on that.... It was supposed to look like sort of like she's raising the other foot to tiptoe position? But ended up making her do a very discreet pulp fiction dance

With anatomy and outcome otherwise I'm happy.
