Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kyuu
Pages: [1]

1
Pixel Art / Re: (WIP) GOOSE
« on: May 07, 2010, 09:31:35 am »
First glance CC: I think the ear looks to be off. It should be further from his eye (and perhaps obscured by hair?)... Also I think ears are bigger.

...
This became a very ear-centered post, sorry. It's the only thing that's directly bothering me at this point. xD

2
Pixel Art / Re: Gurren Lagann thing
« on: October 11, 2009, 10:42:11 am »
I agree that the large dithered areas aren't doing much for the picture's general look. I'd also rework the lines especially on the left arm (as seen from our view) because they read as a bit squiggly currently. Maybe try tilting the angles a bit if it can make the lines cleaner and you don't want to AA for smoothness.

Lastly I'm not a huge fan of the foot. The 'calve'-area looks pretty uninspired, and the details mostly looks like bumps in the metal. I'd go for something more sectioned and chunky.

The "mouth" is really neat though. :D


EDIT: Ah, sorry, didn't see the reference picture at first, I thought it was your own redesign... Well, then nevermind my ideas on the feet; you're just gonna have a hard time translating the venty texture to pixels. If you look at the reference picture though, you'll see that the texture is mostly just highligted lines. Try going for the same color combo and you might end up with a less wrinkly look. :O

3
Pixel Art / Re: Laser-Spewing Space Sneaker
« on: September 20, 2009, 10:17:25 pm »
Well, quick patchwork for the windows. That's all I have time for since we're meeting up to assemble the game tomorrow.  :blind:



Once the game is finished, if we feel good about it, I might just throw up a link and/or some screenshots in the forums.  ;D

4
Pixel Art / Re: [WIP] Mushroom
« on: September 20, 2009, 02:18:35 pm »
Also concering your perspective; looking at the grass, the hill and the mushroom, none of the three seem to be viewed from the same angle. I think if you're aiming to set the entire area in the same view as that hill, you're in for a lot of headache. There's a reason why most top-down perspective games ignore the slight perspective distortions and use straight lines for all the landscape sides.

Basically, I'd suggest you slant your camera downwards a bit by straightening the sides of your hill and working from that perspective instead... It'll be loads easier for you.  :P

5
Pixel Art / Re: Laser-Spewing Space Sneaker
« on: September 20, 2009, 01:16:25 pm »
Updated image, from peeking extensively at Jads edit!  ;D



I tried to adopt his takes on shading and transitions, but I'm keeping the color balance kind of as it was since it fits the game setting a little better. I'm liking the looks now, and it blends quite well into the game.
Any further C&C is always welcome, though I'm most likely going to use the current version for the game, as we only have one more day to finish it and there's much else that needs to be looked at. Thanks for the input!

EDIT: Seeing them side to side like this makes me still want to rework the windows. Always had trouble getting reflections right. Possible update due to fix that...  :(

6
Pixel Art / Laser-Spewing Space Sneaker
« on: September 17, 2009, 10:48:50 pm »
Hello, everybody! Long time lurker, first time poster here. I guess you could say that I've had an interest in pixelation for a long time, but never really started to delve into it until just recently.
I'm working on a game using Multimedia Fusion 2 for school. We decided to make it a space shooter and I started out by drawing the hero of the game, a mighty spacecraft with the shape of a radical sneaker and the firepower of two deathstars! Oh yeah. Anyway, it looked like this:



Eventually, as I made more graphics for the game, I saw how my original ship was looking less and less impressive compared to the other stuff I drew, so I decided to touche it up a bit.
So here's how it looks now:



Anyway, I'm kinda happy with the improvement, but I'm feeling drained as of now. It looks kinda blurry and well.. all over the place. Just dunno what to do with it. I could use some pointers. ^^;;


EDIT: For some reason Tinypic transformed my pictures to .jpg... Sorry about that if it ticked someone off; should be the right files now. >_>

Pages: [1]