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Pixel Art / Re: SpaceStation 13! (Resprite Project)
« on: July 21, 2009, 06:09:35 pm »
Here's something I whipped up yesterday, using scifi tiles I found online to test out the standard cavalier perspective to see if it'd work:

Lallander pointed out some problems, such as the walls seem pretty flat, but that's something that I can take care of later. Right now I'm just testing the perspective.
And here's our courtroom with the new walls. Original courtroom first, new one second.


The windows'll be fun
The main problem I see us running into is the doors. they'll have to be resized to fit into one tile, roughly 1/2 the size they are now, and that'd necessitate a player resize too. We could avoid this by having two-tile-wide doors, but I'm not sure about the feasibility of having multitile doors and none of our coders have responded to me about it yet.
But anyway, what do you guys think about this so far?
EDIT: So did someone forget to pay the hosting bill or something? Anyway since yesterday I got this done:

The light blue is regular glass, dark blue is reinforced glass. I couldn't find a way to put a wire mesh/grille in the rglass that I liked so I just made it darker.

It's looking better, but doors are still a problem. Also, the incredible number of tiles that are required for this perspective make it unlikely we'll go with this, so lallander and I are looking at 1/2 and 3/4 perspective options to see what may fit best.
Also, I like that Alien Breed one. I might experiment with that when I get time.

Lallander pointed out some problems, such as the walls seem pretty flat, but that's something that I can take care of later. Right now I'm just testing the perspective.
And here's our courtroom with the new walls. Original courtroom first, new one second.


The windows'll be fun

The main problem I see us running into is the doors. they'll have to be resized to fit into one tile, roughly 1/2 the size they are now, and that'd necessitate a player resize too. We could avoid this by having two-tile-wide doors, but I'm not sure about the feasibility of having multitile doors and none of our coders have responded to me about it yet.
But anyway, what do you guys think about this so far?
EDIT: So did someone forget to pay the hosting bill or something? Anyway since yesterday I got this done:

The light blue is regular glass, dark blue is reinforced glass. I couldn't find a way to put a wire mesh/grille in the rglass that I liked so I just made it darker.

It's looking better, but doors are still a problem. Also, the incredible number of tiles that are required for this perspective make it unlikely we'll go with this, so lallander and I are looking at 1/2 and 3/4 perspective options to see what may fit best.
Also, I like that Alien Breed one. I might experiment with that when I get time.