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Messages - ShoySlayer
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1
Pixel Art / Re: Cave Story GB (WIP)
« on: October 15, 2010, 08:47:11 pm »
Wow, he looks kind of like Ness from EarthBound with his new tan and healthy glow. =b

The white speckles on the dithered blocks stand out a lot, in my opinion. I'm sure they're more balanced in motion. I love your dirt texture -- it's effortlessly natural.
Heh. Awesome!
Anyways, Added some more!

2
Pixel Art / Cave Story GB (WIP)
« on: October 15, 2010, 06:41:37 pm »
The popular indie game, in GB style!
Here's a WIP mockup:

Comments!

3
2D & 3D / Re: Problem
« on: May 29, 2009, 08:05:29 pm »
thanks for the advice, but in blender 2.48a there is no UV face select mode, and i need some help on how to find it.

4
2D & 3D / Re: Problem
« on: May 26, 2009, 05:42:54 pm »
Well, i did get it, but i have a problem at the UV map place, picture:


5
2D & 3D / Re: Problem
« on: May 25, 2009, 06:45:33 pm »
still can;t get it
 ???

6
Pixel Art / Re: Game Mockup (WIP)
« on: May 22, 2009, 08:06:14 pm »
Well,before i submit my update, i will explain the game. the game is about a dark crystal, who's called "The Dark Sprite"(meaning dark spirit, and also a sprite, lol). he got released by an unknown power source, and it looks for his captor. the guards try to seal him away (a.k.a enemys), and the misson is to get out of the palace, and kill the captor.
 :)

now when that's clear, here's a huge update:


7
2D & 3D / Problem
« on: May 22, 2009, 11:40:44 am »
I saw some of the low poly graphics in madPXL's site, and i wanted to make a GBA-like device.i made the textures, but i'm having a problem adding the into blender. help?

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Pixel Art / Game Mockup (WIP)
« on: May 22, 2009, 09:16:05 am »
Hey, i'm ShoySlayer  ;D. Anyways i'm making a mockup and i want to hear some comments. It's not finished so dont be angered at me that i left some images.


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