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Messages - x-death
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how can i be the first to think of Jinns pokemon restoration project?

he has a piece of it on pixeljoint but i'll send you the deviant art link.

hopefully this is of some help. his work with pokemon even on pixeljoint is nothing short of amazing.

Pixel Art / NES Robot
« on: January 05, 2011, 03:22:52 am »
well i'm drawing a nes robot, the aim was to do a piece with the nes palette or a palette of a similar look and feel, i've done the robot but i feel there are a number of issues with it as i can't seem to knock out the kinks. so i wanted to ask for your feedback see if you had any advice or tips or anything that could help me with this.

this is my robot so far:

thank you for taking the time to read this reply.

General Discussion / A Dithering Thread
« on: December 18, 2010, 01:12:44 am »
hello, this is a thread on dithering. now dithering is seen in many stylish ways these days usually by the greatest of artists.

but i'm getting back into pixelart and i'm hoping to learn how to draw by hand soon also. but i'm practising dithering but i know i've seen tutorials on how to dither but with more of a stylish twist to it. i can't seem to find them now, and i wanted to know if you guys knew of any tutorials which could teach me to dither more stylish.

or perhaps you could do one yourself i don't know, but i'd love to hear more on this. either way below i've provided a link i found earlier.

link: Click Here

Pixel Art / Re: 16 x 16 zelda type character
« on: January 12, 2010, 02:54:24 am »
my only issue with this is that some of the colors blend in with each other to much. like hair with skin and so on. but then you have things greatly seperated like shoes with clothes, visually confusing!

Pixel Art / Re: Scientist character mockup
« on: January 02, 2010, 03:28:40 pm »
you misunderstood what i meant. i didn't mean the scientist itself was lifeless i mean simply his pose was.

the pixels were placed meaningfully. i couldn't seem to get the right look shading wise so i wean't for more of a creased suit look. guess judging by your comment i didn't do to good of a job.

don't get me wrong i like your design that you did to help but it steers away from the style i was going for and because of this the shading is slightly more useful in Zweckform in the way of helping. yeah i try and implement outlines in my game mockups all the time simply because it helps images stand out more. if colored and shaded correctly.

Pixel Art / Re: Scientist character mockup
« on: January 02, 2010, 01:07:26 pm »
ohh thanks. that does help. i edit a few things. mostly adding shading to pants and adjusting shading on pockets a little. thanks for the help, it helped helps!

one uestion should i try to add more of a stance to the legs or not? because his pose seems lifeless.

Pixel Art / Scientist character mockup
« on: December 28, 2009, 09:59:55 am »
ok i've been trying to draw up a scientist for a peice i'm doing. can anyone give me some c&c? because i really need help figuring out how to improve this character.

many thanks for taking the time to read this topic, and any help you may provide. :)

Pixel Art / Re: [WIP] Robot Assasin Platformer
« on: July 11, 2009, 10:03:40 am »
i did read the rules beofre posting. and people have done this for others here before i don't understand why this is such a  problem now. even before the character was asked for people were refusing to even show me what they mean't with things whether it was on peice or not. just complete refusal.

i came here because i was told you guys were good at helping, that was clearly a lie.

Pixel Art / Re: decent sprites
« on: July 11, 2009, 08:31:47 am »
i'm not the best artist around here, but i'm good enough to give some advice on this. i think on the pokemon above your work needs to be on the mouth. but on the others, i think with the heart the main issue is actually your line art. the shading isn't that bad but the shape isn't a heart.

if you don't know what a love heart looks like ask any girl you can find i'm sure they would know, or a google search...

i think as an artist your palette skills are really good but your main issue seems to be your skills in drawing what you want the shape is all over the place. and i think it helps destroy the look alot. from there i would recommend finding a tutorial on shading.  it isn't shading in general i'm refering to when i say that i mean so you can find a way of shading but getting rid of that big black outline from your peice.

i would fix up the heart for you just to show you what i mean but right now i'm trying to get something soughted out in my own topic.

Pixel Art / Re: robot assasin platformer
« on: July 11, 2009, 08:18:27 am »
there i reuploaded that image and updated the post it was on. it was working yesterday because i looked at it. must have been hacked today. look i know i'm not much of an artist when it comes to characters but i've tried and failed miserably as you can already see and that is why i'm here. if no one is willing to help then i wish for it to be turned into a community project or what ever that other guy said.

i just need someone that can help actually make it.

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