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Messages - dpixel
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1
Pixel Art / Re: Animation
« on: October 03, 2020, 05:41:25 am »
The attack is very weak.  It seems like a few steps into a short swiping attack.  I would do 4 frames for a walk and 4 frames for the attack.

Here's more of a stabbing attack I was messing with:

2
Pixel Art / Re: Female Character
« on: September 26, 2020, 01:30:40 pm »
Yes but its only because I copied your style.

But you created the pose.  You didn't copy that from me.

A lot of time when I'm doing it on my own it gets bulky out of shape bad proportions and weak posture.

Step one. Identify the problems.  Check.

Sometimes it helps to look at it with fewer colors or silhouette.


Anyway, I think you did great!


3
Pixel Art / Re: Female Character
« on: September 26, 2020, 12:42:10 am »
Massive improvement from where you started.  :y:

4
Pixel Art / Re: Female Character
« on: September 24, 2020, 04:53:26 am »
I tried to copy your work for myself dont judge the pose :P


Try to adjust your light source coming from the side a bit.  It'll give a better sense of depth.  Remember use a reference.  Not only for the pose, but shading too.  It really helps a lot.  Also, try a 3/4 view.  It's good practice with anatomy and generally more interesting.

Another pose...Visualize the curve in the spine. It creates some realism.

5
Pixel Art / Re: Samus Sprite Feedback
« on: September 20, 2020, 12:53:06 am »
What you have there is something called pillow shading.  See this tutorial.  http://pixeljoint.com/forum/forum_posts.asp?TID=11299
Scroll down to the pillow shading part.

6
Pixel Art / Re: Female Character
« on: September 19, 2020, 04:53:15 am »
Messing around some more...

7
Pixel Art / Re: Female Character
« on: September 19, 2020, 12:20:08 am »
Nice edit Kenthecaptain!

This is why I like pixel art.  Even a character this small, the possibilities are endless.

8
Pixel Art / Re: Female Character
« on: September 11, 2020, 01:18:50 am »
may I know what the steps are you take when you make something like that?
its just really impressive!
Thanks. Glad you like it. 
I just tried to exaggerate my first edit.  Wider hips, thinking about gesture lines and weight balance.  Making this one a couple pixels taller made it easier to work with.  I basically grabbed sections and moved, pulled and stretched.  Then put it back together.  Then repeat till it looks right.  Don't be satisfied with good enough.  If something doesn't look right, work at it.  Anatomy is difficult to make look right, so use references for your poses.  For pixel art technique, study others work.  There's nothing magic about it, just practice.  I've been doing this for a long time, and this was practice for me. 

9
Pixel Art / Re: Female Character
« on: September 07, 2020, 06:57:27 am »
Nice edit bengo!

Played with this some more.  Got a little better pose.  I did go 2 pixels taller though. I like playing with the small stuff for some reason. 

10
Pixel Art / Re: Female Character
« on: August 30, 2020, 02:16:12 am »
Another idea..a bit more interesting pose?  idk.  lol

I used an outline here.  Seems to help to define things better, and it'll work on any background.

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