Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Chris2balls
Pages: [1] 2 3 ... 31

Hello, long time no see  ;D

As you can probably guess, I'm posting because I'm available for work. I've been busy working on Plague Breaker, a lot of which you can see on Wozzy Games's Twitter page, as well as a couple of other projects.

I've updated my Artstation portfolio.

Recent pieces:

Amigara Fault Self Portrait

Plague Breaker title screen

Cianwood City for Johto Redrawn

Drop me an email! I'll be more than happy to hear from you.



PS: You can stay up to date with me on Twitter, too.


Available for work.

Few things I made recently (a lot is under NDA, sorry):


Hello  :)

I hope things have been going okay for you, all things considered. I'm still available for freelance pixel art work.

Some new stuff for you to check out:

Justin Bailey

Testing out a new palette

PJ Fakemon entry

Testing smaller size for Samus's Metroid 2 sprite.


For more, please check out or even follow my Twitter:

Hello!  ;D

I hope things have been OK for you. I'm available for freelance pixel art work.

What I've done recently:
- Alchemist's Tower is now Plague Breaker, and I've been doing more work for this project. Check it out by joining WozzyGames's Discord! PM me if the invite expires.

-Made these mockups for Skeddles's 9999 challenge:

Sprite animations here

-Contributed these sprites to the latest PokÚmon Sprite Collab:

-Dabbled in C64 graphics with Ptoing's blessing:

Multicolor mode

Hi Res mode

PETSCII (text mode)

More on my profile page.

Feel free to contact me via email for any inquiries, I'll be looking forward to hearing about your projects.

Best regards,


Hey again ;D

Hope you're doing OK, what with COVID-19 spreading. Another update from me! I've worked on Ronin Wyld, and now I'm working on a game called Alchemist's Tower, and another which is a WIP tower defense game. I'll see if there's anything I can share with you so far.

Besides those, here are some recent pieces:

UI made with a 24 colour palette I designed, the RC24.

Shmup enemy study.

Redux of an old Rampage sprite - perhaps some of you remember this from back in 2009?

A trial piece I made in 4 hours.

Stay safe, and do send me a message if you want a quote or anything else! I'm available for work until June. :)

Pixel Art / Re: [WIP] [CC] Top-Down Zombie Cruise Ship Deck
« on: April 15, 2020, 10:15:18 am »
I just wanted to say that I really like that table, it looks great.  :y:

Somehow the front facing chairs don't seem to follow the same perspective, but I can't quite put my finger on what you'd have to do.

Either way, keep it up!  ;D

Pixel Art / Re: [WIP]isometric "zombie" scene, for a personal project
« on: April 07, 2020, 11:36:06 am »
Really great work so far, and that 3D to pixel art workflow's going to be so helpful with the perspective.

Only critique is a bit more contrast for the details on the characters, for instance the nose. Keep us posted on progress  ;D

Ah et tu es franšais ? Bienvenue  :)

Hello  :)

I'm looking for work.

Here's a tileset I made with the 20MN tileset:

Take care and stay safe  :y:

From one pixel artist to the next, I can personally recommend Gordon for your game projects, having followed his work and growth as an artist for over a decade. This is the talent which will make the difference for your game projects!

Hi again! ;D

I'm available for work. Recently I've worked on a dungeon crawler for a client, and it's inspired me to make this mockup:

Made with my 20 colour palette, 20MN.

Second mockup with another 16 colour palette of mine, the AGC.

Anyway, I'm looking forward to hearing back from you regarding your game projects. Don't hesitate in sending me a PM for any inquiries. Cheers! Good luck.

Pages: [1] 2 3 ... 31