1
2D & 3D / Question! (c)
« on: August 28, 2008, 09:40:16 am »
The techinque of using 3d prerenders as 2d sprites in games is not new, and most of the time, these are easily distinguishable by their specific 3d-look. E.g.: Pulstar, Mars Matrix.
But I've been always wondering how Cave (Progear, ESP Rade, Guwange...) does it.
The graphics in these games of their, while certainly being prerendered (or so I heard?..), just look so pixel art.
But I've been always wondering how Cave (Progear, ESP Rade, Guwange...) does it.
The graphics in these games of their, while certainly being prerendered (or so I heard?..), just look so pixel art.