Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tomblifter
Pages: [1] 2 3

1
Pixel Art / Re: my pixel art.
« on: August 23, 2008, 11:21:38 pm »
Why would a robot breath?

2
Pixel Art / Re: [WIP] Amazonian Jungle Tree
« on: August 23, 2008, 03:57:57 pm »
The tree could be less brownish and more greenish, like in the pic.

3
Pixel Art / Re: FrostPumpkin
« on: August 22, 2008, 05:21:22 pm »

The red part looks bad on the pumpkin. Not the colors, the shape. It looks too curvy.

4
Pixel Art / Re: Boy and his Blob dumping ground.
« on: August 12, 2008, 04:01:02 pm »
The running animation IS odd. For the longest time I couldn't quite put my finger on what was exactly wrong with it, but now I think I know.. not enough weight - he appears to glide above the ground.
Can it be because of the shadow? It looks like it is projected directly above the feet, yet the body does not cast the shadow in the same direction.

5
Pixel Art / Re: Iso Characters
« on: August 08, 2008, 08:35:24 pm »
You seem to have a black border in everything but the feet, and that makes them look cut off.

6
Pixel Art / Re: Avatar(Batlorder)
« on: August 06, 2008, 08:54:47 pm »
Could do with some AA, it has some jaggies.

7
Pixel Art / Re: Grass
« on: July 31, 2008, 07:21:26 pm »
I noticed that the moment I posted it, corrected it already.

Don't worry about the rest, the grass tile is just a start. I'll make other things soon enough.

8
Pixel Art / Grass
« on: July 31, 2008, 07:03:07 pm »
I decided to try to draw some grass, maybe make a tileset out of it.
This is what I currently have:

I think it looks decent, but I'd like some professional opinions and advice.

9
Pixel Art / Re: Ice Lion
« on: July 30, 2008, 11:41:46 pm »
Thanks to you all.
I did a new version before seeing qunit's words. Here it is :

I moved the lightsource (edited almost al the fur), tweaked the palette and trying a different flame technique. Is it worse or better ?
I might have a go at qunit's way though an edit would have helped to understand.

The face is still untouched, and I'll definately rework the front right leg.
I like the new flame and the abundant white lightning, it makes the creature look sacred and mystique.

10
Pixel Art / Re: Spydermine
« on: July 30, 2008, 11:03:57 pm »
Ok, Sokota asked me to make a walk/run animation for the Patrick O'Grady sprite, but he/I don't think it's perfect yet, so I am posting it here. I am not all that skilled in pixel art, but I am (or at least, I thought I was) ok at animating. I animated a few other walking characters for the team, so I have a little bit of experience with it, but not much. So, here it is:

Could someone help me figure out how to improve it, and make it more smooth/realistic? Thanks.

c_raethke
Make its arms move.

Pages: [1] 2 3