Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - LaserBeing
Pages: [1]

1
Pixel Art / Re: Return of the NINJA!
« on: July 18, 2008, 10:44:33 am »
bondage fairies
what that manga is all about.
"Bondage Fairies"... the title says it all, really :O


*ahem* That aside, I like where you're going with this. More indie game characters should have legs like that!

Regarding her standing idle pose, the new one is an improvement, but she still just doesn't look ready. She doesn't even have her sword out! She should either get that steel out and start doing some sweet ninja poses, or if you don't want her to be running around with a drawn sword, she could have her hand on the hilt like in the Scene 1 image, ready to draw it out in a flash, iaijutsu-style (in fact I think Ryu does this in the old Ninja Gaiden games).

As for her climbing-up animation, I think it would look better if she ended in a crouch, rather than just standing straight up as soon as her feet land. Take a look at how Ayame gets over walls in this Tenchu 4 video, might give you some ideas. Another idea might be to have her do something flashy like a flip or a handstand or something.

Other than that my advice is to play lots of ninja games for inspiration. Shinobi III, Strider, Kaze Kiri, that sort of thing. Also it probably wouldn't hurt to watch Jubei-Chan for cute girls wailing on people with katanas.

2
Pixel Art / Re: Project: S.Q.U.I.R.E
« on: May 18, 2008, 01:50:26 am »
I think your chubby Dex has more personality, but it may just be the angle of his head and that surly slouch he's got goin' on.

One thing that jumps out at me; his right fist moves in front of his face for one frame in both versions of the run cycle, and it looks a bit like he's punching himself in the nose. Try extending the arm a little farther forward in the chubby version, or in the thin version you could just slide the head back a bit and that would fix the leaning problem at the same time.

Something else that's bugging me just a little is the Squire helmet. It seems like it sits a bit too far forward on the head. It's clear if you look at his silhouette...


"I am not an animal!"

His hair already leans to the front so with the helmet sitting on top it makes his head look unbalanced. Here's a quick edit:


Make sure your helmet fits snugly and securely. Safety first!

There, I think he looks a bit more comfortable now. Remember that a helmet sits on top of the skull, not on top of the hair! Also I might just be misinterpreting the shape of the helmet but the little "ear" thing on the side looks like it should be covering his actual ear. I didn't bother putting that in my edit though, since it's more of a stylistic thing.

Keep it up!

3
Pixel Art / Re: [WIP] sword-swingin' goat C+C
« on: May 17, 2008, 05:08:28 am »
do not copy-paste your legs and then just repaint the hips and darken the back leg!!!  It makes it look like you've got half the frames you actually do.

I uh, actually didn't do that D:

If it looks that much like I did though, it's obviously something that needs to be fixed... I'll see what I can do.

EDIT:


I redrew the left leg and added his tail. I think it looks slightly better, although I've just realised that the positions of the knees during the high points look even more similar now... oops!

4
Pixel Art / Re: [WIP] sword-swingin' goat C+C
« on: May 17, 2008, 01:38:35 am »


Started working on a run cycle... going a bit slowly but I'm having fun with it. It's still rough at the moment, and the motion of his right arm is a bit jerky which I will try to iron out as I clean it up along with a few other little niggles (his torso is kind of all over the place), but overall I'm fairly pleased with how it's turning out.

So uh... now's your chance to tell me how wrong it is :D

5
Pixel Art / Re: [WIP] sword-swingin' goat C+C
« on: May 07, 2008, 08:44:52 pm »


Addressed the pelvis issue (I was kind of hoping if I ignored it long enough it would just go away) and added a little bit of detail on his eyes and mouth. I lengthened his arm a bit; still looks a little awkward but I have a feeling part of that is that the sword looks so unnatural, so I'll probably have to redraw the sword and arm completely.

I see what your saying about the shoulder horn, sharprm, but I'm still a little hesitant to get rid of it completely because I think it'll look cool when it's not at such an obnoxious angle. I might try making it smaller and/or angling it differently though.

Thanks for the good advice and the warm welcome!

6
Pixel Art / [WIP] sword-swingin' goat C+C
« on: May 07, 2008, 10:35:13 am »


Been plunking away at this little guy for the past few hours and I'm pretty satisfied with him at the moment (although his sword and shield still need work) but I figured I ought to post him here and get some critique from you smarties.

I'm kind of dreading trying to animate this now... :(

-----
current:

Pages: [1]