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Messages - Aiko
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Pixel Art / Re: Avatar and banner project [WIP]
« on: March 09, 2008, 04:37:37 pm »
I like your trees - the leaves could use more defining but that looks like a solid start. Anyway, your light sources still aren't agreeing. For example look at the rock on the right; to be lit like that the light would have to be coming from above it and toward (or behind) the camera. Now look at the shadows the trees are casting. They're coming toward the camera, so the light would have to be further off, behind them. Your cart racing guy's shadow needs desaturating I think... though looking at that part, the light sources are confused there too. The sparks (I'm assuming those are sparks) coming off the cart would be a small light source in themselves, which would mean that the shadow of the cart/racer would be weaker around them if not gone altogether.

As always, hope it helps.

Pixel Art / Re: Avatar and banner project [WIP]
« on: March 09, 2008, 06:59:00 am »
Your rock appears to have both light and shadow in the same direction. I've never been very good at backlighting but I threw together a quick demonstrative edit anyway. I added texture which if you're going for the cel-shaded style you don't have to include, but I think I have the light down.

I'd also tone down the grass, that's hurting my eyes...

Pixel Art / Re: RPG Template
« on: March 08, 2008, 04:46:50 pm »
He looks made of rubber to me. Like one of those Stretch Armstrong things. I'm not sure exactly why but I think it's to do with the arms...

Pixel Art / [WIP] Rock Girl
« on: March 08, 2008, 03:15:02 pm »
I'm a relative newbie to pixel art, but don't let that hold you back. I've been working on this for a day or two and I'd like it to turn out well.

As you can see I've never been any good at water, there just seems to be some trick to it that no matter how much I study other works I simply don't get. I doubt the horizon should look like that. And it would be good if the rocks ceased to look like cloth. Just so you know, she's coming out of the rock. It might be too light, since my monitor is at maximum brightness/contrast and I still can't see very dark colours against one another.

I wasn't sure whether or not to give this a nudity tag. I decided to leave it off since she's... a rock. But I'm sure you'll let me know if I did so in error.

Pixel Art / Re: [WIP] My first Pixel Art
« on: March 08, 2008, 02:08:29 pm »
Personally I like the plastic look, that plus everything being at perfect angles to everything else makes the whole thing look like a toy. But obviously if you don't want that look more details are best - maybe a little more on the grass? Sure if it's a garden it'd be mowed but it just looks like flat green-ness with some clovers or something on it.

Pixel Art / Re: [WIP] RPG Girl
« on: March 08, 2008, 11:48:00 am »
I just tried striking the pose in Helm's edit and it really didn't feel great; not a pose anyone would strike naturally imo. I don't think her left leg needs moving any.

Pixel Art / Re: [WIP] Shadow Shambler
« on: March 08, 2008, 10:29:30 am »
Is his right hand supposed to be angled toward the camera? The position looks a bit unnatural, I'd have thought that normally in that stance the right hand would be angled away. Not too much would need to be changed though, just put the third claw(?) along behind his arm. Though on second thought I can't tell whether or not you were aiming for it to look like that - if so then darken it a bit so it looks further away and foreshorten some.

Sorry if I'm talking crap here, just a newbie sharing her 2p lmao.

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