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Messages - Lucas
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1
Pixel Art / Re: Tiles, crit please.
« on: May 12, 2011, 04:58:10 pm »


I've updated the wooden dock portion of the tiles slightly.  Criticism, suggestions, edits are welcome please!

Ok ok, so you got some tiles going on here, but man they're rather boring aren't they? So plastic clean. No character, quite plain.

I suggest having a mockup going so you can see how these tiles look in the same environment, how they work together, etc.

Your cobblestones road looks like vertical red bricks. Why not go a more typical cobblestone-ish route. With such a tiny resolution, as is the case with most all PA, I recommend employing more common and recognizable textures/motifs.

I am beginning to dislike the coble stone more and more myself, and am currently looking for an alternative.  Can you show me what you mean by "more typical cobblestone-ish route?"

2
Pixel Art / Re: Tiles, crit please.
« on: May 06, 2011, 04:19:59 am »


Another small update : )

3
Pixel Art / Re: Tiles, crit please.
« on: May 04, 2011, 02:52:50 pm »
Quote
Insert Quote
Have you seen bricks go up on a building?
I personally haven't, I think they should go horizonta

-Just to clear this up, the tiles that you refer to as, "Bricks that go up on a building" are actually a cobble stone road, and the gray tiles just above this are sidewalk tiles.

4
Pixel Art / Re: Tiles, crit please.
« on: May 04, 2011, 07:24:15 am »

Small update.  

Again if anyone has anything to say, please say it.

Larger updates to come soon.

5
Pixel Art / Re: Tiles, crit please.
« on: May 04, 2011, 07:20:53 am »
.

6
Pixel Art / Re: Tiles, crit please.
« on: April 25, 2011, 08:39:47 pm »
Great, thanks for your reply.
I agree the biggest problem with the tiles was the clash between the brick and the wood.  I'll attempt to correct this soon.

If anyone else can offer their insight it would be greatly appreciated.
Keep in mind that I'm not an art major; pixel art is just a hobby.  In other words, the most straight forward answers will be the best. 

When I get more free time, starting next week, I plan to start developing this tile set further.
I'll be using this thread to post updates and corrections based on your input.

 

7
Pixel Art / Tiles, crit please.
« on: April 23, 2011, 08:18:41 pm »
Some tiles I've been working on.  1930s city dock setting.
Criticism + Suggestions Please!

8
Pixel Art / Re: Help
« on: April 04, 2008, 09:45:58 pm »
You are a fucking god sir. 
You have no Idea how helpful this has been.
I can't thank you enough.

9
Pixel Art / Re: Help
« on: April 04, 2008, 08:53:12 pm »


Well here's a small update. I fixed the shadow under the arch, made some pillars and added another type of brick to the variety.

I got a little tired of working on these tiles so I took a little break from them, and started to make some doors and windows for my tileset.

However I do agree with christie, The colors do seem a bit loud.  I'm a total noob with picking colors in paint... But i'll try my best to dull it down and then post another update.  I'm a little confused as to what exactly you mean though, Because the colors in each individual brick are only 10-15 points brighter or darker from each other... Unless you mean there is too much contrast between a brick and the one beside it ?

BTW these tiles are going to be used for a slum in our city.  I wanted them to have an old kind of run down feel to them... I think I'm lacking that feel right now.  That is my biggest concern with these tiles.

Also, the game I am trying to make is a kind of 2d MMORPG... you will be able to walk up and down and side to side.  The camera angle will be up in the sky looking down on the world at a 45 degree angle, so you will be able to see the front of the building and the roof.  You will be able to understand the perspective a lot more once I finish some roof tiles.  Thanks for the help guys  ;D

10
Pixel Art / Re: Help
« on: April 02, 2008, 07:30:47 pm »


Okay so this is what I have so far.  It's still a WIP, I still need to mess around with the colors a bit. 

And yes I did end up using the circle tool to make my arch.  Thanks for the suggestion.

But I was wondering if anyone could give me any tips on how to give it more depth and also how to make it look more rough and old looking.


And remember this is what I'm trying to create. 
Any help would be much appreciated.

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