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Messages - DaveC86
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Pixel Art / Seamless 32x32 Pine Tree Woes
« on: February 21, 2017, 02:46:56 pm »
Hey guys.. so I sat around for like 3 hours today trying to draw a single 32x32 pine tree... I'm not too happy with my results or the fact that I have hundreds of other tiles still to draw >_< I'm looking for some tips / pearls of wisdom on how I can make these more pleasing to the eye..

So as you can see I went through various iterations, I thought I'd done fairly well with some of the early ones.. they looked okay in isolation, but when I tile them, they blur together in a hideous mess.



I thought this one was looking good... but when scaled 5x ( as it will be in my game ) it looks extremely hard on the eyes.. I tried experimenting with shifting hue/saturation etc. but it seems to be fundamentally ugly.



Then I moved in this direction.. it seems to be better and worse at the same time... in isolation I don't like the look of it, but it does seem to tile a little more cleanly..



I'm too many hours in to construct much more of a coherent sentence.. hope this will suffice >_< thanks in advance for any tips!

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Pixel Art / Re: ARPG Sprite - Spear Attack
« on: February 05, 2017, 06:14:17 am »
Thanks for the feedback, that has given me something more to work towards! I've added a bit of a delay with the pull back before he thrusts. I haven't managed to make the "smear" effect work too well for me during the actual animation.. my animation speed is different "in engine" than it is when I try to stitch one together to create a gif online.

This is what I have now



This kind of shows how it's looking in game. The GIF fps is weak though, so missing frames.


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Pixel Art / ARPG Sprite - Spear Attack
« on: February 04, 2017, 11:22:17 am »
Hey guys, I'm making an ARPG character with a spear + shield. I want to make an attack where he thrusts the spear forward.. it looks pretty average to me so far.. I'm really struggling with positioning the spear/hand etc. I really want the spear to be fairly center to the player sprite, for gameplay reasons.

Any thoughts on things I'm doing wrong / things I can do better? cheers!


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