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Messages - hiddddde
Pages: [1] 2 3 4

1
Pixel Art / Ninja Fighter
« on: August 21, 2008, 03:36:25 pm »
Hi guys,
I had some pixelarts running but I just put them away, I wanna do some human art because I'm not that good at it :P
So I had an idea to make a ninja in a position that he almost run away.

I tried to make a shade on his body but yea.. I couldn't find out how I had to do it.
So please guys, help me outa here :D

Thanks,
Hidde

2
Pixel Art / Re: The Jemko
« on: July 09, 2008, 06:30:09 pm »
Update*:

I tried to look at some refferences for water but it still didn't work.
And I tried to make it more evening.

3
Pixel Art / The Jemko
« on: July 08, 2008, 01:15:26 pm »
It's a long while ago that I finished a pixel art.
This time I'm gonna try to make a Jemko Hotel.
Don't know why the name Jemko but that doesn't matter.

As you can see I haven't got a patern on the grass/rock and water. That's because I don't know what kinda style the best is for Isometric art.
I tried put a gradient on the hotel too, but don't know if it's good xD

But yea..
Hofully u guys got some C&C

4
Pixel Art / Re: .Connexion Bus [WIP] [ Isometric ]
« on: June 19, 2008, 04:56:35 pm »
May I ask why a Connexxion bus? Dutch pride is one thing, but the design is so uninspired.

I think you should reconsider the bus' actual shape before your continue further. Some of the proportion has been related differently in your pixel; most importantly the amount of bus behind the rear wheels and the width of the doors. The front of the bus also tapers back down towards the ground, the front bumper is not the furthest forward point.

Take a good look over the bus reference, you've missed a few things. Good luck with this piece, nice work so far.

I tried to get the good shape

I edited the front of it too, but I deleted the windows because it works better to edit the shape of it. I'll add them later when the shape is good

EDIT:

Added the wheels and made the place for the windows black

5
Pixel Art / Re: .Connexion Bus [WIP] [ Isometric ]
« on: June 14, 2008, 11:12:06 am »
Maybe no one got tips at this moment.
But I had some help on Pixeljoint and they showed me how to make a good wheel.

But I don't know if this shape of the wheel is good.

6
Pixel Art / .Connexion Bus [WIP] [ Isometric ]
« on: June 13, 2008, 03:22:14 pm »
Hi guys,

It's a long while ago I posted in here. I think no one will know me xD
I tried to make a bus, that part went good, but then I came at the wheels. And that's one of my biggest issues ( If I say it good xD). I can't make Isometric wheels.
So I thought why not post it in here and maybe some of u guys have some tips

So here it is.
My bus xD


U can see the wheel is very small against the big bus. But how can I solve this?
Btw the bycicle was just a ref for the wheels, and this is the ref for the bus itself


Thanks ;)
Hidde

* Sorry for bad english guys  :-X

7
Pixel Art / Re: Big floppy
« on: March 16, 2008, 09:11:15 am »
Thanks for the edit man :D
Maybe I will make an animation that tat the floppy goes into that thing..
Don't know how you call it :P

8
Pixel Art / Re: Big floppy
« on: March 15, 2008, 01:53:58 pm »
I tried to change it. And this is what came out:

Sorry for bad English

9
Pixel Art / Re: Big floppy
« on: March 14, 2008, 09:41:42 pm »
When making the floppy itself thinner you forgot to adjust the small holes depth. They are too deep.  The arrow should be one pixel deep, these two bottom rechtangles differ in size. Normally they go through the floppy but you could apply a bottom for the left one. The sticker looks weird. It's placed in some kind of hollow but at the edge it's thicker than the floppy. The metal sheath is too thick and it looks like if it was lying on the floppy's surface but it should wrap the floppy.

Great :D
Thanks I will work on that :D

10
Pixel Art / Re: Big floppy
« on: March 14, 2008, 03:56:18 pm »

Hoply some people got C&C

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