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Job offers / Re: [PAID][PERCENTAGE SHARE] Lead-2D-PixelArtist needed
« on: January 03, 2017, 07:21:11 pm »
@Vazovski:
Thank you very much for your interest. I really think, that you are a great 2D PixelArtist! I will send you an email for further informations.
@eishiya:
Thank you for your reply and for telling me, that it's commonly named "revenue share", I didn't know that. Yes, that is right. The lead PixelArtist have to do TileSets, Character(+ Animation) etc. I myself think, that it maybe could be too much for one person, but the artstyle will be very "simple". And I will do some PixelArt too, but I wanted to focus on the programming the most, to speed the development up.
The tiles will be 32x32, the background will be tiled too. I thought of a style like this:
http://opengameart.org/content/a-platformer-in-the-forest
I think this is simple but very beautiful, if it is consistent. And the charakterdesign should be like the one on the link too.
If there are more than one PixelArtists, the problem will be, that it could be, that 2 or more styles are mixed and the consistence of the style will be lost. So they will have to adjust their style to the style of the project.
For the main-character, there will be some animations needed.
-Walk
-Run
-Jump
-Attack
-Sleep
-StepBack
-Hurt
and maybe some more.
I hope this helps.
Thank you very much for your interest. I really think, that you are a great 2D PixelArtist! I will send you an email for further informations.
@eishiya:
Thank you for your reply and for telling me, that it's commonly named "revenue share", I didn't know that. Yes, that is right. The lead PixelArtist have to do TileSets, Character(+ Animation) etc. I myself think, that it maybe could be too much for one person, but the artstyle will be very "simple". And I will do some PixelArt too, but I wanted to focus on the programming the most, to speed the development up.
The tiles will be 32x32, the background will be tiled too. I thought of a style like this:
http://opengameart.org/content/a-platformer-in-the-forest
I think this is simple but very beautiful, if it is consistent. And the charakterdesign should be like the one on the link too.
If there are more than one PixelArtists, the problem will be, that it could be, that 2 or more styles are mixed and the consistence of the style will be lost. So they will have to adjust their style to the style of the project.
For the main-character, there will be some animations needed.
-Walk
-Run
-Jump
-Attack
-Sleep
-StepBack
-Hurt
and maybe some more.
I hope this helps.