Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jmaslaki
Pages: [1] 2

1
Pixel Art / Re: Retro small town
« on: November 08, 2016, 05:13:43 am »
A few  things you can do if you wanted to improve these would be to add shadows from things like the building, tree and sign cast by the sun. You could make it realistically (casting the shadows at an angle) or create a simple blob underneath the objects. You can add more shading to the tree trunk, sign poles, roof, etc too. One other thing you can do is create a 3D effect by showing some of the side of your building. Just all my thoughts and opinions. You might want to look at games like Mother or Earthbound for some inspiration and reference. It has a similar art style to your artwork.

The thing is I can do a cabinet perspective like this



The problem is I can't program collision for it, since it's a game. So I try to avoid that as much as possible

As for shading, I avoided that too because I thought it ruined the style of the game, but I'll actually give that a try.

Aye, study earthbound and mother in general! The feel is very similar! That said, the tree is VERY bottom heavy, it needs more foliage!

What do you mean bottom heavy? Sorry to ask. And foilage, I'll try to fix that!

Thank you both!

Also Mother/Earthbound is my reference/inspiration already haha

2
Pixel Art / Retro small town
« on: November 07, 2016, 09:17:45 am »
Hi, I was just looking for feedback and/or how I can improve on these pieces, or in general.





Thanks for your time.

3
Pixel Art / Re: House/yard & path/building
« on: July 10, 2016, 12:44:39 pm »
Noted! Thanks for your help. :)

4
Pixel Art / Re: House/yard & path/building
« on: July 10, 2016, 11:39:38 am »
I see where I went wrong there. The rear isn't overhanging over the housebox, right?

Here's what I did to fix that:

5
Pixel Art / Re: House/yard & path/building
« on: July 10, 2016, 01:07:13 am »
I appreciate that you took the time just to help me, thank you so much. And I apologize if I screwed up again, but here's what I did:
I followed the steps to make an "easy" cabinet view and here's what I got:



Erroneous vs new attempt:


6
Pixel Art / Re: House/yard & path/building
« on: July 09, 2016, 02:04:41 pm »
My bad. And alright, thanks, will be looking to it.

I kinda got ahead of myself there

7
Pixel Art / Re: House/yard & path/building
« on: July 09, 2016, 11:39:11 am »
Is it an okay start?

8
2D & 3D / Re: Bell Island
« on: July 09, 2016, 09:23:47 am »
This looks amazing, wonderful aesthetic :)

9
Pixel Art / Re: House/yard & path/building
« on: July 09, 2016, 09:19:04 am »
Thanks! I will do that :)

10
Pixel Art / Re: House/yard & path/building
« on: July 09, 2016, 08:33:13 am »
Thanks for your input. That whole thread actually looks very useful

Regarding the second pic, other than perspective, anything I could improve on to make it more acceptable?

Pages: [1] 2