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Messages - coldmage
Pages: [1] 2 3 ... 8

1
Pixel Art / Re: Punching Animation [WIP]
« on: August 29, 2017, 08:29:26 pm »
After some iteration I landed on this:

Which loses a little bit of the smoothness, but I think it feels better.

2
Pixel Art / Re: Punching Animation [WIP]
« on: August 29, 2017, 12:02:34 am »
Tried to push the body back and then lean forward while keeping the other foot stable. Also tried to add a little bit of the leg movement in wzl's post.


3
Pixel Art / Re: Punching Animation [WIP]
« on: August 28, 2017, 12:38:00 am »
Tried to get rid of most of the leg movement, but I'm not sure how the anticipation(added a bit more on the second windup frame) looks without it.



4
Pixel Art / Punching Animation [WIP]
« on: August 27, 2017, 10:58:42 pm »
Working on a punch animation.

I'm not certain the leg movement is correct, and the impact seems to be a bit off. Any critique?

5
Pixel Art / Re: Stabbing Animation
« on: July 02, 2017, 05:34:44 am »
Thanks for the edits and advice, they were very informative.
Tried to make it fast, but still smooth:

(and one where he stops for a bit before stabbing again):

6
Pixel Art / Re: Stabbing Animation
« on: June 28, 2017, 08:50:01 pm »
Not certain if the body rotation works, but this is the result:


7
Pixel Art / Re: Stabbing Animation
« on: June 28, 2017, 07:49:16 pm »
Thanks for the advice eishiya. Here is the result:

8
Pixel Art / Stabbing Animation
« on: June 28, 2017, 06:50:15 pm »
A stabbing animation for this ninja character. I made a few iterations, but I'm not 100 percent sure of any of them. Critique?





9
Pixel Art / Re: Help with running animation
« on: April 13, 2017, 11:54:15 pm »
I put a top on the last two.





10
Pixel Art / Re: Help with running animation
« on: April 13, 2017, 04:46:08 pm »
I tried to restart from the ground up, and made a few iterations. Used some run animation references, and tried to incorporate some things from your edit yaoman17. Tried to make it smooth, but not smooth enough to be a walk cycle(instead of a run cycle).





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