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Messages - Dnilb
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Pixel Art / Problem with additional tileset
« on: August 28, 2021, 01:30:49 pm »
I want to extend my existing tileset by making 'transition' to higher platform:

I am not happy about this part, could anyone help me to improve it?

Pixel Art / Re: [CC] Beer glass bottle, how to make it more readable?
« on: August 11, 2021, 04:23:11 pm »

I decided that it's impossible to have this mark be recognizable in this size/style.
I reworked it in higher-res and its much better:
I am just afraid that its gonna stand out too much from other graphics in the game since its so detailed.
But let's keep it like this for now, what would you guys improve in the new one?

Pixel Art / [CC] Beer glass bottle, how to make it more readable?
« on: August 09, 2021, 02:40:54 pm »

How can I make it more readable? I need logo and the animal to be easier to understand.

Pixel Art / [CC] Enemy in flying machine
« on: June 30, 2021, 10:20:14 am »
Hello guys I would appreciate some feedback on the enemy in flying machine I just did:

Does anything look off to you?

Here's the other enemies with whom he shares the scene:

Pixel Art / [CC] Buff dude
« on: May 19, 2021, 05:00:23 pm »
Hey, I am working on a character for a game.

Proportions are supposed to be wider top compared to legs.
Those marks on his arms are supposed to be tattoos.

Do white stripes on his shirt look weird? (Adidas stripes/logo)
Anything else that looks off?

Pixel Art / Re: [CC] Pig on hoover bike
« on: May 04, 2021, 01:46:42 pm »
Thanks for all the help, I ended up using polished version made by @fskn.
Here's my attempts at animation:


(Hair looked weird as 1 frame, so I tried having it change every 2 frames)


I think tank looks fine, not so happy about flag movement on motor enemy.

Pixel Art / Re: [CC] Pig on hoover bike
« on: May 03, 2021, 09:22:10 am »
I didn't fix the pixel ratio yet, trying to get sprites to stand out first:

-New flying enemy
-Hover bike and bandana recolor
-Added black outline to all enemies

Is this any better?
Imo black outline looks fine on hover bike but not so much on tank and flying enemy.

Pixel Art / Re: [CC] Pig on hoover bike
« on: April 29, 2021, 03:11:30 pm »
Just to clarify, backgrounds are not made by me.
They were provided by client, I made characters before I received them.
(I only knew that the theme is supposed to be post-apo)

Pixel Art / Re: [CC] Pig on hoover bike
« on: April 29, 2021, 12:16:12 pm »
This is what I ended up with:

Also another enemy I made:

Would you guys say they blend with environment too much?

Pixel Art / [CC] Pig on hoover bike
« on: April 19, 2021, 09:33:01 pm »
I am making pig enemy for my game, I want him to sit in a hoover bike, this is what I came up with so far:

Looks odd but I can't really tell why, is it the color choices or the shape of the machine?

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