Thank you for the responses! Coloring still hurts my head, I feel like I have such a long way to go... Anyways, for now I will have to practice in traditional art and take a break from pixel art, lol. I live in NC and my computer got fried by the rolling blackouts from the hurricane. (I am writing this on my phone) Everything is gone except what I posted on here ; -; But I will remember the advice even if I can't put it into practice right away.
I'm sorry that happened to you.

Not sure if this is the case for you but, chances are, unless your computer was actually submerged _in_ the water, your art might actually still be salvageable on the hard drive. Usually when something fries from a power surge, it's either the power supply itself, network gear, or some small artifacts on the motherboard that fries (things that are closer to the power source). Your hard drive might actually still be fine. If you have it, I'd remove it and hang onto it (just in case) -- It's never a bad idea to revisit your old art, and for future reference, if you can find yourself a method to back it up that works for your personality and habits, you'll be set. I use imgur myself, but I used photobucket at one time too. I still have most of my pixel art across both services because of those various backups online. The working files for them... those might have fallen away to time... but as long as I have the pixels, I can still rebuild those if I need to.
Also, regarding taking a break from pixel art and learning coloring... I won't suggest not trying other mediums, but I do think it's important to point out that pixel art has some unique learning experiences you will not find in any other medium. Every medium teaches a unique skill. Even pencil and paper teaches one how to "be messy" with your art.
If you're struggling with coloring in pixel art, it might be important to mention that pixel art is actually the reason I (personally) learned how to "color" well. Had I gone to any other medium first to learn coloring, I probably would
still be learning "how to color" my art.
Clearly, I struggled with coloring too. I was no prodigy. I just wanted to make art that looked presentable.
Many skilled artists might suggest the most important part of coloring is remembering that everything is made out of some kind of material, and that material gets its color-gradient properties (and texture/dithering) based on the surface roughness (or smoothness), the hue, and the ambient (environmental) lighting that happens upon it.
However, if that's hard to wrap your mind around all at once -- I totally get that.
In more practical terms -- "coloring" mainly takes place when hue-shifting your individual colors (as you pick them) to make them match better with the overall look of your image (as you go) -- which is the most important aspect of "color" that there is. If the colors don't match the image, the image fails as a whole and it doesn't matter _what_ colors are used anymore.
A pixel artist rarely has a full palette from the get-go, but they usually do have a small number of colors they stray toward (which really could be considered the "style" aspect of their coloring.) And in pixel art, when you limit yourself to a small number of colors (as pixel artists tend to train themselves to do), you start to "get" what colors will work in one place, and in what places those colors won't -- and the "magic moment" is when you get the "why" those colors will/wont work in those particular pixel placements. Once you understand this "why" aspect, you will totally (at some point) "get" the thing that broke it open for me.
Had I not done pixel art, I wouldn't have realized that the key thing I was missing was that value and hue/saturation only exist to emphasize (or de-emphasize) a color's presence to the viewer's eye/brain on a subconscious level. This key lesson in understanding color in visual design as a whole was probably the moment that broke me into a new level of art understanding.
And I wouldn't have gotten there (quickly or probably ever) without struggling with the colors of pixels that were too fat or too "something" and always wondering exactly "why" they weren't working no matter where I tried placing them to make them look "correct" to me.
I write this because you show a LOT of promise in pixel art -- and because of this, I suspect the same is true of art as a whole for you. Pixels are definitely one thing I think you should not step away from before you've learned all you can from them. It may be just my opinion, but I assure you it isn't biased -- Color selection is one of those things that pixel art is just great at teaching.
The "lessons" work better when you're either reducing the size of detailed things or creating larger things with a (very!) small number of colors that (mostly) vary only slightly (such as in an NES game mockup of an entire screen). By the time you're able to do these "lessons" well, you'll be a master of color in no time.

This, again, was pretty long, but I really hope you'll reconsider pixel art if you're seriously wanting to learn color.
You're on the right path to that -- I just think that you may be stepping away a bit too early -- and right before you've cracked it open for yourself.

PS:
Doing pixel art on the phone is terrible (I've been in your shoes, being without a computer to pixel on), but studying others' pixels posted on this forum when I couldn't pixel -- and taking and memorizing the advice and feedback given about others' pixels over a long period of time helped me to hit the ground running when I finally got a computer to try my hand at it again. The bits and pieces I picked up along the way really paid off when I sat down to actually do it. I found I had actually internalized much of it by that point, and my art improved by leaps and bounds since the last time I put a pixel on the screen. -- I've found no better forum or place to gain experience with art like that than Pixelation.
Just some food for thought.