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General Discussion / Re: Read the Rules, then introduce yourself here.
« on: April 14, 2013, 02:24:15 pm »
Hey all,
Great forum! I had a little peek and there is tones of stuff here that will come in useful. I decided the other day to give 2D game-design a serious try. I've worked with ink and pencil for over 15 years now, and I have always loved gaming. The idea of trying to make my own games has always appealed to me but I was always put off by how complex it all seemed...
Luckily, a buddy of mine invited me to join him in a little python programming course and now I feel much more competent to put something together! Of course, programming is only a tiny part of it, and its the creative design that really makes or brakes a game.
Pixel art seemed a great place to start. I love the old snes games (I still play EVO and Act Raiser regularly) and I just love getting stuck into the tiny little details of my drawings.
Anyway, I will post updates and designs as I go along and I look forward to your critiques and feedback!
Great forum! I had a little peek and there is tones of stuff here that will come in useful. I decided the other day to give 2D game-design a serious try. I've worked with ink and pencil for over 15 years now, and I have always loved gaming. The idea of trying to make my own games has always appealed to me but I was always put off by how complex it all seemed...
Luckily, a buddy of mine invited me to join him in a little python programming course and now I feel much more competent to put something together! Of course, programming is only a tiny part of it, and its the creative design that really makes or brakes a game.
Pixel art seemed a great place to start. I love the old snes games (I still play EVO and Act Raiser regularly) and I just love getting stuck into the tiny little details of my drawings.
Anyway, I will post updates and designs as I go along and I look forward to your critiques and feedback!