Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Riviera01
Pages: [1]

Job offers / Re: Endless Survival Recruitment
« on: May 29, 2012, 01:58:12 pm »
More about projects current goal and sprites:

My goal is: to finish pre-alpha version till the end of June,
which would contain:

3-4 characters(Warrior, Archer, Ninja, Mage) - currently sprites are taken from Shining soul 2 game. Link:

8 maps(Tutorial,Novice area,Team choosing map, 2 towns, battlefield, and 2 level up zones) for the tileset I currently taken from pokemon fire red +zelda gameboy games. Link:,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&biw=1366&bih=632&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=VcjET6noGcbS-gaFron2CQ

Some items(potions, basic armors, weapons and so on) - taken from SS2 also.

After finishing this alpha version, I am hoping that some talented artists would like to join my team to develop this game.

Now I will tell you about what characters I would like this game would have.

Firstly the game will have some character novice races:
Furry (with cat years and tale),  or something like this sprite:

Centaur - some example:

Wolf , some examples:

By saying novice, all the races should be with an outfit similar to:
Because when advancing in level and changing class from novice to other , then the outfit of character would change. (Like in Ragnarok Online)
All races should have male and female forms.
And novice sprites should be without any weapon.

So to sum up, what I will be expecting that my game in the future releases will have :
Total 8 character sprites( All front view, novice outfit, no weapon):
1. Male human 2. Female human
3. Male Furry 4. Female Furry
5. Male Centaur 6. Female Centaur
7. Male Wolf 8. Female Wolf

Job offers / Endless Survival Recruitment
« on: May 28, 2012, 09:31:01 pm »
Endless Survival is a 2D Hack & Slash style MMORPG project is being made by Dainius Kreivys, that started planning in early 2012, and has now begun development. Here's a brief summary of the game and a list of positions needed:

Server written in: c++
Client made in Game maker, because all features of the engine
is perfectly suitable and is enough for this project.

Inspiration & Features:
This project is inspired by Ragnarok Online & Shining Soul 2, and the project is going to have similar features
to those games, like massive world like in Ragnarok, PVP, MVP(bosses), PVM, Team battles & parties,
similar to Shining Soul type of controls.

The game will have many character races(humans, elfs, centours, wolfs(smth like Bangaa in FF4Tactics) and more) that anyone could choose during character creation. Also when reached particular level, players
will be able to advance to their respective characters classes(warior, archer, priest, merchant, mage and many more).
Finishing a novice area, players will able to choose 1 of two different game teams.
Maps will need to be designed so both teams would be able to be on those maps, and could constantly
battle between, of course, maps will be with safe spots for leveling and so on.
I'm going to show some of these features in pre-alpha version.


First test video:

This game is mostly a hobby project. The primary goal, though, is to make it a very successful and popular MMORPG, and after initial release, continue to update it with expansion/content packs.

Positions: (Currently unpaid. Will depend on the project succession.)

  *Spriter   , example for character sprites:
  *Tileset maker
  *Concept Artist

If you're interested in being part of the team or have any questions please email me, post a comment on this thread, or you can send me an email to

Contact Information:
Name: Dainius Kreivys
Skype: sslashs


Pages: [1]