https://imgur.com/44lVGLjThanks everyone for your feedback. Above is the original image. I understand why my idea sounds ambitious, but I think back to the classic SNK game Samurai Shodown 4 (or even Street Fighter 3). Those characters seemed high res and were very lively. My skill set is not there, but I wanted to aim high and see where I could go.
As far as dancing is concerned, my approach would be pose to pose. So I just figured make the right poses, then make a few inbetweens. Fringes and details would be placed last, but I can see that would be a lot of work.
I think the toughest part would be the fruit being sliced, or special effects to make the sword action believable. Also timing to the music seems challenging, especially for a dance.
My thinking is, where are you going to go if you don't push yourself? So with that in mind, I am trying to strategize this, to see the most effective way to go about with without taking forever to do. I don't really want to use stick figures first, because I don't find them to be accurate in terms of the fullness of the actual character. So right now, it's pose to pose, and inbetweens.
Thoughts?
Thanks again for the feedback.
ronaldaam