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Messages - hidden killer
Pages: [1] 2 3 4

1
Pixel Art / Re: Kill'n a Zombie
« on: December 14, 2006, 11:57:36 am »
its great
the only part i dont like is the whites
i know u are tryin to show force with it but not looking good at the legs and the hands
though its good at the head
maybe the direction is wrong in case of leg and hand

2
General Discussion / Re: Always moving forward...
« on: December 11, 2006, 01:28:32 pm »
if u really wanna get serious on game making, go for visual c++ and if u wanna go for mobile games, learn java

3
Pixel Art / Re: [Wip] Pirate Penguin - Need your opinion!
« on: December 11, 2006, 06:04:17 am »
i still seem to like the first one ( no patch or wooden leg )
and yea add ship bg

4
Pixel Art / Re: [Wip] Pirate Penguin
« on: December 10, 2006, 07:58:39 am »
i think the eye patch will look better without that skull

5
General Discussion / Re: About pro motion
« on: December 07, 2006, 11:34:26 am »
for those who didnt understand my previous post heres a video tutorial
its 329 kb compressed as a RAR file and 46,726 kb ( 46 MB approx ) uncompressed as avi ( thats wat i call compression )
oh and dont mind the bad english :p

http://rapidshare.com/files/6449792/Graphics_Gale_Pallete_Tut.rar.html
OR
http://mihd.net/0fgn8z
OR
http://www.megaupload.com/?d=OJSTO3L0

its a small file so i made more than one links :p

@sharprm - yup its true

6
General Discussion / Re: About pro motion
« on: December 07, 2006, 08:29:33 am »
for the real time color shifting
first either be in 256 color mode or less
now in the image pick any color with right click
if its in the palette it will be highlighted there and now if u move the sliders of the color chooser, the color will change in the image as well
u can do it in more than 256 color mode as well
its just that the color u pick up should be in the palette
if u dont understand anything pm me and i will explain

7
General Discussion / Re: About pro motion
« on: December 06, 2006, 09:20:44 am »
graphics gale has the single color edit function
in mode of over 256 colors, u have to use a custom pallete to use the feature
and in 256 or less its tehre by default
personally i feel gale is better than promotion
coz gale has layers, promotion doesnt
gale has many color modes, promotion sticks to 256 colors
gale has animation, promotion also does
so in other words, gale has a lil more than promotion along with everything else it has ( maybe something might be left out like the tile things and stuff )

8
Pixel Art / Re: Flyman Butcher
« on: December 04, 2006, 04:17:01 pm »
all of him is good except the face
it isnt exactly flyish
missing something i m sure...
might wanna look up some reference pics of flys

9
Pixel Art / Re: Fox Avatar
« on: December 04, 2006, 12:31:48 pm »
looks good but i think its too smooth
wat i mean is that a fox shud be hairy not smooth

10
Pixel Art / Re: [WIP] - Dark Knight
« on: December 04, 2006, 07:29:35 am »
and the sword looks like one of those woodenones ( no shine and looks a lil blunt )
and the armour looks like made of bronze or brass with gold touch ( being a "dark knight" i think it wud be better off with black armour and golden touch )
another thing i dont understand is that u silhouetted him and still added line art

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