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Messages - aukyr
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Pixel Art / Just another ninja
« on: September 20, 2011, 06:32:47 pm »
With your constructive comments, by each submission I feel I get slightly better at pixel art. This time I got this,
what do you think?

Pixel Art / Sprites for a "banana toss" style game
« on: September 03, 2011, 05:18:41 pm »
My friend wanted to experiment making a game using html5/js and asked me to do some gfx, here is what i did. I wanted to hear your comments.  :-[

I can give out psd's if you want to build something with them.

2D & 3D / Re: Yellow Car
« on: April 15, 2011, 07:30:26 am »
Yes I totally agree that texture looks like suffering from JPEG deblocking. But no, I didn't save it as JPEG, but I made that scattering myself : ) . I tried to achieve something like Minecraft's textures, but obviously I failed. I'm trying to achieve the looks of Kenneth Fejer's lowpoly models: . I will repaint textures this weekend, I will make it more blockier and clean to get rid of JPEG deblocking like look. I can't believe that how I sucked so bad on painting : )

Anyways, the part I'm most confident is the under of the car, what do you say does that part also needs re-painting?

I'm not sure how to use light on this? Use the pixelled texture and project light on it than export the lighted textures, and use them as textures?

2D & 3D / Yellow Car
« on: April 10, 2011, 11:07:32 pm »
Hi, this is my first thing here. You guys are amazing!
This is for a game, I will make many more of them in many colors. I'd like to hear your crits before jumping into new one. My first "3d lowpoly model that has pixelated textures" I don't know how to call it : ) Forgive the noob.

Blender 2.5 and

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