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Messages - billie
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Pixel Art / Re: [WIP] Tree *Heavy C+C Please
« on: February 04, 2011, 06:20:15 am »
Before you go much farther on that, I think it would benefit you a bunch to look really closely at pics of trees as you're spriting. Try blocking in colors and making an appealing shape, thinking of how the branches will move and grow and how the leaves will cluster. Even cartoony trees tend to begin that way, the exaggeration coming after the basic foundation is laid down - perfectly spherical is usually fairly unappealing to look at, even moreso with a fancy leaf texture overlaid on top imo.

edit: here is a prety good example of what I'm talking about, sorry if I'm just babbling ;)

2
Pixel Art / Re: walk cycle girl
« on: February 04, 2011, 06:07:04 am »
thanks you guys! I added two more frames and tried to give her a bit more bounce - I'm a little more happy with the sideview walk since it looks a little more cutesy and bubbly which is actually what I was going for, but the front view is just terrible and I'm not even sure how to go about fixing it



any suggestions?

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Pixel Art / walk cycle girl
« on: February 03, 2011, 07:26:36 pm »
Hey y'all, I'm new here and still pretty new to pixel art and animation really, but I thought I would give a walk cycle a try -


The arms are still pretty noodly (and in some cases nonexistent d:) - I'm more focused on getting the legs looking okay atm

I'm trying to do simple, solid colors and get the animation right before I go in and make the actual girl, but I'm not sure if I'm approaching it right.  :-[

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