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Messages - Ashkin
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Archived Activities / Re: Secret Santa 2012
« on: December 24, 2012, 03:35:15 am »
Oh gosh thanks so much Super17 it's gorgeous <3
Sorry for any inaccuracies on the bass guitar absenter- I'm pretty sure I've never even touched a bass in my life :/

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Excited to see what everyone's made!

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Archived Activities / Re: Secret Santa 2012 - Sign Up Thread
« on: November 18, 2012, 07:54:52 pm »
Okay, I'll participate. I just hope I'm not the least skilled person here...
Interests: Mecha, industry, ruins, 'messy'/broken-down architecture, mysterious temples, vending machines, gachapon, horned animals, flying machines, owls, cats, fog, night, the ocean, seaside villages, empty expanses (SotC style), snow, power lines...
I hope that's enough possibilities/options.
Looking forward to recieving my assignment :D

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Pixel Art / Re: Giraffe Fighter Go!
« on: October 02, 2010, 03:52:44 am »
Thanks, Lukkas!
The gray thing is the sword, sheathed on the giraffe's back. You can see the handle poking out above the right shoulder.
Here's an improved walk cycle, with sword removed and the pixel fix. ... It kinda looks like he's walking towards the screen now  :-\

I think the problem with the uppercut is he should be using a straight-up motion, just dragging the sword upwards through space, rather than swinging it back over his head. This way it looks like he's creating some kind of energy wave...
I did animate a stab before, I guess I forgot to post:

Thanks again for the critique!
P.S. Hm... Should I create a new thread for other pixel work, or keep all my worthless junk in one thread? ???

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Pixel Art / Giraffe Fighter Go!
« on: September 25, 2010, 11:35:09 pm »
Hi!
I've been doing a lot of pixel work recently... And I decided to post this, as it's sort of... One theme.
Giraffe Fighter, GO!!!
Walkcycle (My first walkcycle :3):

It... Kinda looks like he's walking backwards, doesn't it? :-[ Er... Just try not to focus on the legs? It's hard to do a walkcycle at this resolution!

Overhead Sword Attack:


Uppercut:

I think these attacks could use more 'snap', though I'm not sure how to do it. Remove a frame or two?

Sword Idle:


Fighting Pose:


It's a 16*16 sprite, although resized to 64*64 for your viewing pleasure.
Critique is greatly appreciated, I want to know how to get better!

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General Discussion / Re: Read the Rules, then introduce yourself here.
« on: September 25, 2010, 05:59:55 am »
Hello Pixelation!
I'm just here to give and get critique, and hopefully vastly improve on my skills (Which are kind of lacking at the moment :-[)
I first got into pixel work when I started making games, which was about a year ago, and I've improved a little bit since then. Hopefully you guys will help me improve even more, judging by all the excellent artists around here.
Looking forward to seeing all of you around! ^-^

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