Pixelation

Critique => Pixel Art => Topic started by: 1up on September 11, 2009, 09:48:25 pm

Title: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 11, 2009, 09:48:25 pm
i might try this again in 2010, but this will *probably* be the last time I revisit these characters for a long time

none of these are finished obviously, but crits on the anatomy especially on the big goon, i kept the leather jacket in the '08 version as an excuse to avoid having to actually pixel an arm with defined muscles, but i'm feeling a bit better about it this time. went without a reference though so it's probably looking pretty weird. there won't be as much black on the arm when it's completely finished, just used that when i was blocking out the muscles i was aware of :crazy:

probably going to switch out the flames coming from the third guy's fingers for a giant 'aura' deal, never pixelled one of those, and despite being more cliche they have more of a MANLY MAN feel to them than the tiny finger-flames, and seems to fit better imo. might have to mess with his arms if i do that though. OPINIONS


ANYWAYS, MORE CAPS LOCK

ALSO AN IMAGE
(http://img225.imageshack.us/img225/9247/characterremakes2009ver.png)

edit:
finished the first guy and messed with the colors a bit
(http://img186.imageshack.us/img186/3889/justthenewones.png)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Kren on September 12, 2009, 01:12:42 am
hmm it looks nearly the same from 2008, you should try to mess more with the pose or with the lighting atleast with the first guy, actually it looks more like you took the outline and started colouring it again.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 12, 2009, 01:29:03 am
i actually had been messing with the colors a bit more after i posted
(http://img183.imageshack.us/img183/3889/justthenewones.png)

also!!!

the first guy is really the only one i wasn't planning on making any *major* changes too
the point of me doing this was really just to fix all the things that are bugging me about the last ones. like, i know they were *good enough* but


i hate them.
 i really didn't try as hard as I could have on them/didn't make them as good as they could have been and that's bugging me
there won't be changes as extreme as the ones from the 07 to 08 versions because a) i'm essentially just 'finishing' the 08 versions, and b) i pixelled way more in the gap between the first two and as a result I was able to improve fast enough to make something that much better than the originial

/slightly irrelevant rant
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Crow on September 12, 2009, 08:14:30 am
I don't think the first guy is finished yet. I believe there's not enough contrast on his jacket, or rather, not enough shadows, or shadows which aren't dark enough, whatever. I prefer the darker look of the jacket in the '08 version.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 12, 2009, 03:24:36 pm
(http://img509.imageshack.us/img509/3889/justthenewones.png)
tried darkening up the jacket

might have ruined the hat with the added grey but idk



big guy is no longer yellow
edit: his skin color is still weird though, :F

edit:
(http://img186.imageshack.us/img186/1346/justthenewonesx.png)
started sketching out some shading on the big guy
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: skittles.loli on September 12, 2009, 07:40:31 pm
Is the  blonde character a boy or a girl? I can't tell.

Other than that I think they all look really great, can't really think of any advice atm..
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 12, 2009, 11:04:28 pm
Is the  blonde character a boy or a girl? I can't tell.

Other than that I think they all look really great, can't really think of any advice atm..
the blonde one is a guy, yeah
i'll have to try and make him look less androgynous this time through
(http://img21.imageshack.us/img21/3889/justthenewones.png)
started cleaning up the big guy(still not 100% on the arm anatomy, if anyone wants to help with that it'd be great) and cleaned up the flames for the 3rd guy

decided against an whole giant aura deal because i actually like how these turned out

edit:
(http://img171.imageshack.us/img171/3889/justthenewones.png)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: ndchristie on September 13, 2009, 04:39:59 am
While I like what you're doing with color, in terms of character and technique i can't really consider these guys an improvement.  They continue to have a lot of the problems of the '08 versions (radical differences in rendering and anatomical forms...the hard part of character designing isn't making guys that look different, it's making guys that look different but feel like part of the same world!) without so far as i can tell brining much new to the table (except the color stuff which is fun and partially successful....although i'd urge you not to simply alternate temperature with each step on a ramp, it becomes predictable and "jagged" (not the right word but it's the closest i can think of...) rather than subtly fresh).

Oh and the flames shouldn't darken the pants when they reflect.  Light does not stain.

You got a ton of good crits in your old thread, but the spirit of them (attention to consistent detail and emotive presentation) needs a reread.  We could go on for a while talking about the pixels here but I think there's a cognitive roadblock that needs addressing first.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 13, 2009, 04:56:20 am
While I like what you're doing with color, in terms of character and technique i can't really consider these guys an improvement.  They continue to have a lot of the problems of the '08 versions (radical differences in rendering and anatomical forms...the hard part of character designing isn't making guys that look different, it's making guys that look different but feel like part of the same world!) without so far as i can tell brining much new to the table (except the color stuff which is fun and partially successful....although i'd urge you not to simply alternate temperature with each step on a ramp, it becomes predictable and "jagged" (not the right word but it's the closest i can think of...) rather than subtly fresh).

Oh and the flames shouldn't darken the pants when they reflect.  Light does not stain.

You got a ton of good crits in your old thread, but the spirit of them (attention to consistent detail and emotive presentation) needs a reread.  We could go on for a while talking about the pixels here but I think there's a cognitive roadblock that needs addressing first.
forgot about my old thread completely fffffffffffffffffffffffffff
i'll go look over that now


also
first post/title worded it kind of weird i guess, but
Quote
the point of me doing this was really just to fix all the things that are bugging me about the last ones. like, i know they were *good enough* but


i hate them.
 i really didn't try as hard as I could have on them/didn't make them as good as they could have been and that's bugging me
there won't be changes as extreme as the ones from the 07 to 08 versions because a) i'm essentially just 'finishing' the 08 versions, and b) i pixelled way more in the gap between the first two and as a result I was able to improve fast enough to make something that much better than the originial
pretty much sums it up
i didn't really intend to completely redesign them
i just want to remake the old sprites so that they aren't lazy half-attempts (they probably don't really look like it, but as the person who actually worked on them, i feel like I didn't try as hard as i could have on them)



but yeah i'll go look for that thread now


edit: apparently i left this out of my post
i understand the problems going on with them, the body types really share no similarities at all
the problem is


i have absolutely no clue how to fix this, the only thing i can really think to do right now would be to make the top hat guy have more of a ripcage/wider upper body and hope that is somehow magically fits in
but i need sleep, i'll try to think of something tomorrow
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 13, 2009, 05:40:43 am
This edit below covers where I think you might be having trouble with the big guy.
(http://img21.imageshack.us/img21/6996/bigguyedit.gif)

I feel that he needs more definition and volume on his triceps and shoulders. Got rid of that curvy bit
near the upper torso as well (it made him appear somewhat effeminate). Added a bit more flare to the
pants as well. 
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Chris2balls on September 13, 2009, 03:08:31 pm
Here's something between the two first versions:
(http://img193.imageshack.us/img193/3913/1upbigguyed.png)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 13, 2009, 03:47:16 pm
This edit below covers where I think you might be having trouble with the big guy.
(http://img21.imageshack.us/img21/6996/bigguyedit.gif)

I feel that he needs more definition and volume on his triceps and shoulders. Got rid of that curvy bit
near the upper torso as well (it made him appear somewhat effeminate). Added a bit more flare to the
pants as well. 
fuck
that curve was what was making it look weird
that was bugging me for so long haha
(http://img30.imageshack.us/img30/3889/justthenewones.png)
might now have defined the shoulders enough, but i tried making them a big broader

finally got some advice on the arm anatomy too(it's still probably a bit off, but i'm still working on it)
tried messing with the top hat guy's build a bit too

the fixes are pretty minor because i wanted to see if i could get away with doing something that small, if not i'll probably have to completely revisit the first guy's body
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Chris2balls on September 13, 2009, 03:56:44 pm
That thumb looks off, so does the right leg. I'd give him more ass too, pocket-level. I'll get an edit up.
(http://img197.imageshack.us/img197/6026/1upbiguyed2.png)
The triceps is flexed (near the shoulder) when the arm is down!
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 13, 2009, 05:51:06 pm
(http://img21.imageshack.us/img21/6586/justthenewonesv.png)
Scribbleshawn says:
 -make him purple
 -it fits better
1up is a dangerous man says:
 -http://img21.imageshack.us/img21/6586/justthenewonesv.png
Scribbleshawn says:
 -see
 -now
 -it looks like you
 -:U
1up is a dangerous man says:
 -if i changed the hat to
 -a checkered one
 -and made his hair cover his face
 -it WOULD be me
Scribbleshawn says:
 -1up - master of originality


also
tried fixing the arm on the big guy
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 13, 2009, 06:48:33 pm
I think your buying into the "realism is brown" fad a little too much ;D

The new purple guy looks awesome. I would advise you to go into little color details for the rest too. Give them a color identity besides their anatomy and pose identities.

Some suggestions might be:

- Thick suspenders for the big guy
- Other color for the blond guy's sweater around his waist

The other two have clear color identities now with the purple and red, so that's fine.

I think the remake might be the time to find a better pose for the blond guy too, somehow the action line is very similar to the fire dude. Maybe make his body face the other way while his face remains looking right (does that make sense?)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 13, 2009, 07:12:07 pm
I think your buying into the "realism is brown" fad a little too much ;D

The new purple guy looks awesome. I would advise you to go into little color details for the rest too. Give them a color identity besides their anatomy and pose identities.

Some suggestions might be:

- Thick suspenders for the big guy
- Other color for the blond guy's sweater around his waist

The other two have clear color identities now with the purple and red, so that's fine.

I think the remake might be the time to find a better pose for the blond guy too, somehow the action line is very similar to the fire dude. Maybe make his body face the other way while his face remains looking right (does that make sense?)
>realism is brown fad
waht

and yeah i get what you mean with the pose
i'll probably mess with his design a bit more too, the colors are really 'blah' right now, and the design itself isn't that great
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Chris2balls on September 13, 2009, 07:36:57 pm
Don't forget the thumb, check out what I did on the side of his chest, the part that slides in between the arm and shoulder muscles, ass, love handles, tits etc.
(http://img15.imageshack.us/img15/6026/1upbiguyed2.png)
The brown reminds me of miascugh :p
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 13, 2009, 10:50:59 pm
hhhhhhhopefully done with the second guy
although im not even sure what i was doing on with the far arm haha

(http://img186.imageshack.us/img186/9379/justthenewonesn.png)
sketched out a new pose for the 4th guy
something more dynamic might be a bit more fitting, idk
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 14, 2009, 04:07:31 pm
Here's an attempt at getting them a bit more personality.

(http://www.game-designer.org/art/pixelart/edit/justthenewonesn.png)

See what I'm getting at? Each has a distinct color pattern. I dunno, I might be talking out of my ass of course. The new pose is just some experiment to get a body shape you haven't explored yet.

edit: if the image isn't showing up properly, tell me, there seems to be a problem with images on my host. "Right click -> view image" always works
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 14, 2009, 06:58:48 pm
"Right click -> view image" always works
"Forbidden

You don't have permission to access /art/pixelart/edit/justthenewonesn.png on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request."

no it doesnt
 :crazy:
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: skittles.loli on September 14, 2009, 08:42:08 pm
I think that scarf/thing around the blonde's waist makes him look too girly.
Its hanging off his hips as if he were a girl, it accentuates his curves like a girl, it hangs down to his knees like a skirt (Which isn't really girly, but in this case with the spunky hair and girlish figure it is to me), and if I didn't know any better hes a female who just likes to be one of the boys.

Don't get me wrong though, I love the character (especially since I'm a girl and you didn't make any that were even meant to look like a girl), but until its more obvious of the gender I can only see girl. ^-^

Maybe making him androgynous enough to be seen as either boy or girl, but never have it mentioned would make him more mysterious as a character.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 14, 2009, 10:49:52 pm
(http://img43.imageshack.us/img43/4535/justthenewonesns.png)

I need to fix my image host, weird. In any case, here's the picture. Strangely, I don't get a 404...
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 15, 2009, 02:09:21 am
(http://img34.imageshack.us/img34/3889/justthenewones.png)
?


i'll try making him less feminine later
and instead of suspenders, i might just bring the jacket back but have it cut off at the sleeves, idk
suspenders look like they'd fit pretty well
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 15, 2009, 03:17:09 am
Yeah, I like that new pose. Now they seem to be all distinct in personality :)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 15, 2009, 03:19:28 am
skittles.loli I agree with you, but I think maybe a complete sex change is in order   ;D

How's about this for a gender bender:
(http://img5.imageshack.us/img5/7200/genderbender.png)

I think *she* fits in quite well. Adds a little estrogen to the mix.

(http://img195.imageshack.us/img195/9614/teamu.png)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 15, 2009, 03:35:35 am
I don't read the character as being girly at all. Xegnma's edit doesn't really add more femininity to the mix either, it just looks like a different haircut, but still a boy.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 15, 2009, 03:42:26 am
I don't read the character as being girly at all. Xegnma's edit doesn't really add more femininity to the mix either, it just looks like a different haircut, but still a boy.
Maybe if some belly skin was exposed...but I didn't want to take too much liberty with the piece. I hope 1up trys throwing in a female character at some point though. I dig his(or is it her) style and I'm curious now about his skill in rendering females...
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: HanClinto on September 15, 2009, 04:28:50 am
I don't read the character as being girly at all. Xegnma's edit doesn't really add more femininity to the mix either, it just looks like a different haircut, but still a boy.

I read the new hips as being more feminine.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: ilkke on September 15, 2009, 09:43:41 am
I think the first guy's legs were much better last year. The posture is much more convincing with one leg straight.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: ndchristie on September 15, 2009, 01:53:58 pm
One thing I would definitely suggest is reevaluating head scales.  While a certain amount of leeway is granted for these, generally it's thought that within a work for the sake of consistency most of the heads should be fairly close in size.  You've got (so far as I can tell) 3-4 unique head scales which makes things seem a little incongruous.

Body types is another, where the big guy stands out like a sore thumb.  While it's fine enough to have such variations in thickness, there's some stylistic elements that come up strange here.  Pulling things together with shading would help I think.The general scales of things also comes together to make it look like he's a blown-up dwarf and not a big guy.

Lastly is the palette.  While the best change you've made and one I almost pointed out earlier is removing the black from the big guy's arm.  That's not enough unification though by a long shot - he still uses twice as many colors as any of the others in any iteration.  Also, when i'm on a new monitor the red is clearly lighter than the grey (as opposed to others where it is clearly darker), but that's not sometihng to bank on and it still appears odd and disconnected.  It would be better I think to bring in proper lights blended from the color of the trousers than to rely on the idea that full-sat red must be lit.  I know you're not at all done with the pants but I would consider changing even that placeholder swatch (completely) to reflect an actual lightening.  Wearing a grey shirt next to car tail lamps should be a pretty good reference :).

Also sorry if I came on a bit strong, I hadn't realized that this was meant to be a continuation of and not a solution to your old thread :).  Keep it up!
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Xuferluses on September 15, 2009, 06:08:51 pm
- I agree with ilkke, first guy's legs looked better on '08 version. Purple is nice though, I think.
- I don't know if it's intended but for me the third and fourth guys are using very similar clothing, maybe you should keep it that way (like they're part of the same organization, dunno)
- And you should definitely bring back the leather jacket, in my opinion (or the suspenders maybe). Right now the big guy looks like he's not part of the same "enviroment" (maybe that's not the best definition I could give hehe, forgive me).
- Anyway, these characters are trully amazing! Keep up the good work!
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 15, 2009, 07:49:38 pm
One thing I would definitely suggest is reevaluating head scales.  While a certain amount of leeway is granted for these, generally it's thought that within a work for the sake of consistency most of the heads should be fairly close in size.  You've got (so far as I can tell) 3-4 unique head scales which makes things seem a little incongruous.

Body types is another, where the big guy stands out like a sore thumb.  While it's fine enough to have such variations in thickness, there's some stylistic elements that come up strange here.  Pulling things together with shading would help I think.The general scales of things also comes together to make it look like he's a blown-up dwarf and not a big guy.

Lastly is the palette.  While the best change you've made and one I almost pointed out earlier is removing the black from the big guy's arm.  That's not enough unification though by a long shot - he still uses twice as many colors as any of the others in any iteration.  Also, when i'm on a new monitor the red is clearly lighter than the grey (as opposed to others where it is clearly darker), but that's not sometihng to bank on and it still appears odd and disconnected.  It would be better I think to bring in proper lights blended from the color of the trousers than to rely on the idea that full-sat red must be lit.  I know you're not at all done with the pants but I would consider changing even that placeholder swatch (completely) to reflect an actual lightening.  Wearing a grey shirt next to car tail lamps should be a pretty good reference :).

Also sorry if I came on a bit strong, I hadn't realized that this was meant to be a continuation of and not a solution to your old thread :).  Keep it up!
no
these(and your last post really) are the kind of crits more people need to give
it seems like lately people have been getting less confident and for some reason try to tailor their critiques to suit an overly emotional pre tween who'll go suicidal if they don't disguise every problem pointed out, or suggestion given with buttlicking and asskissing

Quote
Maybe if some belly skin was exposed...but I didn't want to take too much liberty with the piece. I hope 1up trys throwing in a female character at some point though. I dig his(or is it her) style and I'm curious now about his skill in rendering females...
i actually have made a few(go to my pj account hurp durp)
i dont make enough though and i had been considering just turning him into a female to raise that number a bit


Quote
- I agree with ilkke, first guy's legs looked better on '08 version. Purple is nice though, I think.
- I don't know if it's intended but for me the third and fourth guys are using very similar clothing, maybe you should keep it that way (like they're part of the same organization, dunno)
- And you should definitely bring back the leather jacket, in my opinion (or the suspenders maybe). Right now the big guy looks like he's not part of the same "enviroment" (maybe that's not the best definition I could give hehe, forgive me).
- Anyway, these characters are trully amazing! Keep up the good work!
the similar clothing actually wasnt intentional but for the sake of laziness
yes
it was on purpose.



didn't answer a lot of comments in those posts because im in a hurry right now
but i'll try to fix them
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Tuna Unleashed on September 15, 2009, 10:02:56 pm
the fourth guyrl reminds me of that one girl from batman beyond now.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 15, 2009, 10:48:48 pm
okay
(http://img245.imageshack.us/img245/6931/justthenewones.gif)

first guy's head is now the same-ish size as the 3rd and 4th characters

unsure whether to go with jacket or suspenders

4th character is now a girl, might be a bit too feminine. i tried to keep the face from looking *cute* but i might have failed there
idk

still need to fix the palette and color-count issues with the big guy, but i'll get to that later

edit: if i go with the jacket i'll make it shorter
comes down way too far right now
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 16, 2009, 12:28:19 am
I obviously like the suspenders, but the jacket is cool too, so whatever works best for you.

As for the lady (nice change, definately not androgynous now), I like the belly exposed, seems to be interesting.

The head size does pull them more together. Good call from ndchristie
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Ryumaru on September 16, 2009, 12:48:08 am
girl doesn't look too feminine. Jacket bulks up the second guy and fits his archetype more. Nice stuff :]
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 16, 2009, 01:21:18 am
Jacket bulks up the second guy and fits his archetype more.
I second that vote  :y:. That jacket makes him look like a Victorian style brawler which is very cool in my book  ;D.
As for the female character it is clear that you're going for an athletic build, but you might try hinting at more
curves here and there("I like big butts and I cannot lie, you other brothers can't deny.."). I dig the belly skin too  :D
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 16, 2009, 01:29:58 am
haha

i actually had her curves a bit more noticable before i made the post, decided to tone them down for whatever reason
i'll probably re-add them if it's that big of a deal  :D
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Ryumaru on September 16, 2009, 01:50:44 am
It's you're design. Whatever decision you make, make it to back up YOUR intentions for the character.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 16, 2009, 01:53:04 am
Looking at these characters I can't help but think that they'd make great and unusual gangster themed fighter sprites. Hell, I already have names for them in my head.
From left to right we have Johnny Longlegs all-round rogue and part-time illusionist (so that he can pull all sorts of goodies out of that big old hat of his), Gustav MonteVerde the Victorian East European Brawler, Zen ninjitsu master from the far east and Shane urban street fighter from Detroit, also a reputed grease-monkey... Okay so maybe I've become a little too invested in these guys..I'll stop now :crazy:...
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: xegnma on September 16, 2009, 01:56:43 am
It's you're design. Whatever decision you make, make it to back up YOUR intentions for the character.
:y:
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 16, 2009, 02:57:07 am
The jacket might look cool if the sleeves are fur-lined instead of torn. Just an idea :)

Can't wait for next year's redesigns btw :)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Tuna Unleashed on September 16, 2009, 12:42:47 pm
I love the suspenders, it mixes in some class with the brutishness.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Mike on September 16, 2009, 12:47:44 pm
okay
(http://img245.imageshack.us/img245/6931/justthenewones.gif)


Puffy pants work for the 3rd guy but for the 4th(girl?) I think you should go with something that fits her figure first.  Really sell to me that it's a girl.  Also I feel that if 3 and 4 both have puffy pants that they belong to the same tribe in a way and I'm not sure if that's what you want.


You can take or leave this next piece of advice :D

~I just finished reading a book on fashion and one of the key things I learned is that you need to have only a 1-2 showcase pieces for an outfit and the rest is supporting.  Now I'm not saying you aren't following that rule maybe you are, or maybe it's an accident regardless I think this is good advice.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 16, 2009, 07:06:43 pm
> Really sell to me that it's a girl
Quote
might be a bit too feminine. i tried to keep the face from looking *cute* but i might have failed there
she's supposed to come off as a tomboy. if i wanted to make her more feminine i could, i just don't think it fits

also
Quote
~I just finished reading a book on fashion and one of the key things I learned is that you need to have only a 1-2 showcase pieces for an outfit and the rest is supporting.
i really dont get this
at all
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Gil on September 16, 2009, 08:12:01 pm
He means that if you have a top hat and a cane, you shouldn't also include the chain around the pants? I think it's BS though. Video game characters are supposed to look way more over the top than Trinny and Susannah acolytes.

I get the tomboy look, so if nothing more, you convinced me :)

I'd still go belly exposed, because I think it makes her a little more sporty, girl-next-door cute or something. Belly hidden, it looks a little more goth than tomboy or something :)

I'd also go for some color on the suspenders or jacket, to make the big guy fit in with the rest a bit more. You've got the purple, the red, the yellow. You need a color focal point on Mr Russian-looking-guy ;)
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Mike on September 16, 2009, 10:41:32 pm
> Really sell to me that it's a girl
Quote
might be a bit too feminine. i tried to keep the face from looking *cute* but i might have failed there
she's supposed to come off as a tomboy. if i wanted to make her more feminine i could, i just don't think it fits

also
Quote
~I just finished reading a book on fashion and one of the key things I learned is that you need to have only a 1-2 showcase pieces for an outfit and the rest is supporting.
i really dont get this
at all

Enjoy everyone mistaking her for being related/friends/amigos with the 3rd guy.  Why do they both have to have puffy pants?

Also about my fashion comment.  After posting that and thinking about other characters I couldn't think how this rule applied.  So sue me!

Oh yeah forgot to say your second burly guy looks just like a character from Full Metal Alchemist.  The husband of the main characters teacher/sensie/master whatever lol.  I tried to look for a picture but (edit) found it http://i702.photobucket.com/albums/ww29/mexprettyboy23/FullmetalAlchemist122.jpg name is Sig Curtis.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 16, 2009, 10:57:48 pm
are you really that butthurt that i didn't listen to your post

because that's kind of sad
and really funny



regardless here's where i'm at now
i'll try to make my next update have a bit more
just decided to show you guys what i decided to go with for both the 2nd and 4th characters
(http://img19.imageshack.us/img19/3889/justthenewones.png)

edit: to be honest

the big guy was heavily based on brock during the 2008 redesign
(http://t1.gstatic.com/images?q=tbn:6pPZhhiY41PJ3M:http://pokemon-fantasy.tripod.com/brock.jpg)


fat with black eyes does not automatically mean ripoff
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: miscdude on September 16, 2009, 11:43:37 pm
I personally really like the blue on #2. It adds a splash of color in an otherwise graybrown setting, so to speak. Also about him, did you intend to color his shoes? As for #4, great improvement over the previous gender confusion. The tomboy image is captured pretty well. My only question is about the gold thing around her waist. I saw the black part as being a hoodie that got tied around her waist at first, but then when you see the hood around her neck and the golden plate like object, it doesnt really make sense. I might just not understand exactly what that entire thing around her waist is, and if it's something totally different than my interperetation it wouldn't surprise me. The only other little nitpicky issue I see is #2's left arm. You can see that it's there, you can see the arm's angle, but the hand looks a little strange and unoccupied. Maybe if you angled his arm a bit more to his center of vision it might help.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: Mike on September 17, 2009, 12:49:08 am
are you really that butthurt that i didn't listen to your post

because that's kind of sad
and really funny



regardless here's where i'm at now
i'll try to make my next update have a bit more
just decided to show you guys what i decided to go with for both the 2nd and 4th characters
(http://img19.imageshack.us/img19/3889/justthenewones.png)

edit: to be honest

the big guy was heavily based on brock during the 2008 redesign
(http://t1.gstatic.com/images?q=tbn:6pPZhhiY41PJ3M:http://pokemon-fantasy.tripod.com/brock.jpg)


fat with black eyes does not automatically mean ripoff


Hey whatever makes you feel better about your design lol.  Personally I don't care what you do with them.  It's only taken you what, 3 years to come up with what you have so far?  Good job I say!

Also "butthurt" seriously?  I could've swore I just left 4chan...

One more thing, that guys hat is too big and would not fit on his head the way it is now.  I suggest you at least taper it downward.  Oh and the added ribbon to the hat is beyond superfluous, seems like you added it on a whim and the fold to it doesn't make sense.  ???

One more thing, you denying your character being a rip off was in your own words.  :y:  I in no way implied that you were ripping it off merely stating a resemblance. :P  You were the one who looked into that too much.  Another observation I have about him is his body type is a lot like Hellboy's.  Doesn't mean I think you are ripping him off.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: ndchristie on September 17, 2009, 01:57:06 am
I'm not sure I follow how the suspenders would be shaped like that, and I don't think that the blue ends up adding anything personally.  I'll agree that the fur-lined leather jacket would be pretty cool and probably easier to animate than fully realized arms.

I don't see how puffy pants make people bother and sister, especially when they have different hair, skin, and eye color.

Outfits with the shirt color matching the pants color is somewhat rare except in suits/uniform, or if things are white/black/grey.  Personally I'm not feeling the full green and greens have a terrible tendency to become a part of any background, i'd split them up and choose a better color myself.

Also mike has some good advice if you get past antagonisms, such as the fluttering ribbon being unnecessary.
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: 1up on September 17, 2009, 02:15:43 am
Hey whatever makes you feel better about your design lol.  Personally I don't care what you do with them.  It's only taken you what, 3 years to come up with what you have so far?  Good job I say!

Also "butthurt" seriously?  I could've swore I just left 4chan...

One more thing, that guys hat is too big and would not fit on his head the way it is now.  I suggest you at least taper it downward.  Oh and the added ribbon to the hat is beyond superfluous, seems like you added it on a whim and the fold to it doesn't make sense.  ???

One more thing, you denying your character being a rip off was in your own words.  :y:  I in no way implied that you were ripping it off merely stating a resemblance. :P  You were the one who looked into that too much.  Another observation I have about him is his body type is a lot like Hellboy's.  Doesn't mean I think you are ripping him off.
you

i like you


i'll try messing with the hat,
and yeah the ribbon was really added for literally no reason at all lol

Quote
I'm not sure I follow how the suspenders would be shaped like that, and I don't think that the blue ends up adding anything personally.  I'll agree that the fur-lined leather jacket would be pretty cool and probably easier to animate than fully realized arms.
well suspenders were pretty much one final lazy attempt with this
i dont even really like how they turned out now so i'll give the jacket idea a shot

Quote
Outfits with the shirt color matching the pants color is somewhat rare except in suits/uniform, or if things are white/black/grey.  Personally I'm not feeling the full green and greens have a terrible tendency to become a part of any background, i'd split them up and choose a better color myself.
yeah the green was probably a bad idea, i was just looking for a new color to get rid of the pure black/grey thing she had going on
i'll still dick around with that for awhile before i finally find something i like
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: CaKsTeR on September 17, 2009, 03:51:01 am
What's going on with the big guy's knee caps?
Title: Re: [wip] Character design remakes take 2 or 3 or something
Post by: skittles.loli on September 17, 2009, 05:33:42 pm
Wow I really like this, I've been gone longer than I thought!
#4 looks so much more feminine now, and green really brings out the blonde hair, maybe desaturate it a bit so it blends with the more grayish tone of the rest of the crew. If the green still looks like too much I would suggest either coloring one item (pants/top) gray(or some other neutral color) or lighten the item on her hips to a med/light gray color, it might help make the green look less intense after you desaturate it.
I like that high shoe/puffy pants transition you got going on with #3, what if you did that to #4 to show a bit more leg? It could be tricky, it could be easy just throwing it out there.

The suspenders look alright on #2, though I think they would be more stretching against his belly, they seem pretty slack to be holding up his pants.
I did like the coat but the suspenders made him look like a good guy while the coat made him look like a badass good guy or a bad guy.

Is that fire that #3 has? I think someone mentioned before you'd want to make it look more like light reflecting and not like he spilled wine on his clothes and face. But I can't remember if you said anything about that and I'm too lazy to double check.

 :y: